N1ladaM

RO
On FACEIT since 2026 92 matches tracked 13 matches in 30 days
Last updated:

How does N1ladaM play?

Rating 1.07 (from 41 matches) K/R 0.72 ADR 82.0 from 92 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93% on level 4
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with at least a normal rating (0.90 and up). 73%
Rating spread from 41 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 27% good 1.10 to 1.29 22% normal 0.90 to 1.09 24% weak 0.75 to 0.89 12% very weak below 0.75 15%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 4 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (41 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−1 pp better than 40%
Opening duels won 51%+2 pp better than 74%

Clutch

Strength
Last one alive
Clutch 1v1 won 52%+13 pp better than 98%
Clutch 1v2 won 29%+7 pp better than 92%
Clutch kills per match 1.3−0.3 better than 28%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 41%−2 pp better than 40%
AWP share of kills 0%−11 pp better than 2%
K/D 0.97+0.01 better than 66%
Pistol kills per match 1.9
Knife kills 5 in 92 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.9%+0.2 pp better than 64%
Rounds with 3K 5.7%+2.1 pp better than 99%
MVPs per match 2.10.0 level
4Ks and aces 5x 4K, 0 aces in 41 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 28%−6 pp better than 18%
Utility damage per round 4.6+0.8 better than 72%
Enemies flashed per round 0.05−0.19 better than 5%
Rounds with a death 75%+2 pp better than 37%

Progress

One value per month, dashed line is the Level 4 average
▲ Improved
K/R +0.10, ADR +8.7
= Stayed the same
Headshots at 40%, ELO at 998
▼ Got worse
Win rate −4 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.85
MayJunJulAugSepOct

Best month: October 2026 with 0.85. Last 3 months: 0.77 (at the start 0.67).

Patterns

From the last 92 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 1 of the day −18 ELO
45 matches · 40% wins
Between 12:00 and 18:00 +68 ELO, win rate 43%

N1ladaM loses the most ELO in match 1 of the day: −18 ELO, 40% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Nuke
  2. Highest rating in a match: 1.78 · Ancient
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 92 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 226
54% better than 70%
0.69 level
79.7 better than 66%
1.17-
48% of 104 duels better than 44%
25% of 8 situations better than 19%
Anubis16
44% better than 32%
0.79 better than 87%
90.7 better than 96%
1.30-
54% of 41 duels better than 75%
40% of 5 situations better than 60%
Mirage16
44% better than 33%
0.75 better than 77%
82.1 better than 77%
1.00-
42% of 48 duels better than 14%
67% of 6 situations better than 98%
Ancient12
33% -
0.74 -
80.3 -
1.06-
51% of 47 duels -
80% of 5 situations -
Inferno10
60% -
0.64 -
72.2 -
0.95-
52% of 27 duels -
0% of 1 situations -
Nuke8
38% -
0.72 -
84.7 -
0.95-
58% of 26 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How N1ladaM plays

Across 92 matches N1ladaM averages K/R 0.72 and ADR 82.0; the rating across the 41 rated matches is 1.07. Biggest strength: Rounds with 3K at 5.7%. That is better than 99% of players on level 4. Most room to improve: Utility with impact at 28%. That is better than only 18% of players on level 4. On average 15.9 kills per match, 41% of them headshots. The strongest map is Inferno with a 60% win rate in 10 matches. In 20 of 41 matches the rating was 1.10 or higher (49%), in 11 it was below 0.90. In 41 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: October 2026 at 1.17. N1ladaM loses the most ELO in match 1 of the day (−18 ELO, win rate 40%). Things go best in match 2 of the day (+15 ELO, win rate 65%). Improved over the last three months: K/R +0.10, ADR +8.7. Got weaker: Win rate −4 pp. Unchanged in recent months: Headshots at 40%, ELO at 998. Last 30 days: 13 matches, win rate 54%, ELO balance −34.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 4): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.