N1ghtraid

Australia
On FACEIT since 2018 205 matches tracked 57 matches in 30 days
ELO ▲ 49
3,238
30-day peak: 3,240
Rank OCE ▼ 3 places
#22
Australia #13 in Australia
30 days · prev. #19 · best #17
Last updated:

How does N1ghtraid play?

Rating 1.23 (from 179 matches) K/R 0.86 ADR 86.5 from 205 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 81%
Rating distribution from 179 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 31% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 9% very weak below 0.75 10%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average.
AWPerEntryMulti-kills
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (129 matches).

3,000-3,499 ELO

Compared with 7,110 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 93%
Opening duels won 59%+7 pp · Ø 52% better than 89%

Clutch

Strength
Last one alive

53% of 1v1s won and so well above the average (41%).

Clutch 1v1 won 53%+12 pp · Ø 41% better than 97%
Clutch 1v2 won 29%+8 pp · Ø 21% better than 88%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 63%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (53%).

Headshot rate 39%−14 pp · Ø 53% better than 3%
AWP share of kills 42%+30 pp · Ø 12% better than 98%
K/D 1.34+0.28 · Ø 1.06 better than 96%
Pistol kills per match 2.8
Knife kills 1 in 205 matches

Impact

Strength
Damage and big rounds

3.0 MVPs per match and so well above the average (2.4).

2K rounds 15.6%+2.0 pp · Ø 13.6% better than 86%
3K rounds 5.5%+1.2 pp · Ø 4.3% better than 87%
MVPs per match 3.0+0.6 · Ø 2.4 better than 91%
4Ks and aces 33x 4K, 2 aces in 129 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 39%+5 pp · Ø 34% better than 86%
Utility damage per round 4.1+0.3 · Ø 3.8 better than 59%
Enemies flashed per round 0.39+0.07 · Ø 0.32 better than 71%
Deaths per round 64%−7 pp · Ø 71% better than 97%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +427
= Stayed the same
K/R at 0.86, Rating at 1.23, ADR at 86.4, Headshots at 39%, Win rate at 58%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.85
MayJunJulAugSepOct

Best month: May 2026 with 0.95. Last 3 months: 0.86 (at the start 0.87). Well above the average (0.75).

Patterns

From the last 205 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −26 ELO
60 matches · 53% win rate
In match 2 of the day +13 ELO
52 matches · 50% win rate
Between 12:00 and 18:00 +52 ELO, win rate 48%
On Saturdays −83 ELO, win rate 48%

N1ghtraid loses the most ELO on Mirage: −26 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 55 · Mirage
  2. Longest win streak: 9 wins in a row · Anubis
  3. Highest rating in a match: 2.41 · Cache
  4. Recorded match no. 100 · Nuke

Maps in detail

from the last 205 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage60
53% better than 41%
0.89 better than 92%
89.2 better than 81%
1.27 better than 94%
59% of 303 duels better than 84%
43% of 30 situations better than 63%
Dust 235
69% better than 92%
0.91 better than 94%
90.4 better than 84%
1.30 better than 95%
59% of 153 duels better than 81%
47% of 19 situations better than 72%
Cache33
70% better than 81%
0.83 better than 66%
84.1 better than 43%
1.25 better than 86%
66% of 136 duels better than 94%
62% of 13 situations better than 91%
Nuke23
52% better than 28%
0.84 better than 78%
81.9 better than 45%
1.16 better than 72%
64% of 124 duels better than 91%
54% of 13 situations better than 81%
Ancient20
60% better than 67%
0.80 better than 70%
81.2 better than 44%
1.13 better than 72%
58% of 77 duels better than 80%
33% of 12 situations better than 36%
Inferno19
58% better than 37%
0.86 better than 76%
85.1 better than 52%
1.22 better than 72%
63% of 63 duels better than 82%
33% of 6 situations better than 37%
Anubis13
46% -
0.86 -
88.6 -
1.21-
51% of 78 duels -
50% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How N1ghtraid plays

Across 205 matches N1ghtraid averages K/R 0.86 and ADR 86.5; the rating across the 179 rated matches is 1.23. Biggest strength: Clutch 1v1 won at 53%, better than 97% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 39%, better than only 3% of level 10 · 3,000-3,499 ELO players. Averages 18.9 kills per match with 39% headshots. The strongest map is Cache with a 70% win rate in 33 matches. In 110 of 179 matches the rating was 1.10 or higher (61%), in 34 it was below 0.90. In 129 matches with detailed stats: 33 4Ks and 2 aces. Best month by rating: June 2026 at 1.34. N1ghtraid loses the most ELO on Mirage (−26 ELO, win rate 53%). Things go best in match 3 of the day (+163 ELO, win rate 70%). Match no. 3 of the day goes best: 70% win rate, +163 ELO. Improved over the last three months: ELO +427. Unchanged in recent months: K/R at 0.86, Rating at 1.23, ADR at 86.4, Headshots at 39%, Win rate at 58%. Last 30 days: 57 matches, win rate 58%, net ELO +152.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.