N1ghtmar3e

Ukraine
On FACEIT since 2024 196 matches tracked 46 matches in 30 days
ELO ▼ 43
2,044
30-day peak: 2,087
Rank EU
#213,458
Ukraine #9,623 in Ukraine
Last updated:

How does N1ghtmar3e play?

Rating 1.05 (from 175 matches) K/R 0.72 ADR 76.3 from 196 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 175 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 24% normal 0.90 to 1.09 25% weak 0.75 to 0.89 14% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (118 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 52%+1 pp · Ø 51% better than 58%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 92%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (49%).

Headshot rate 46%−3 pp · Ø 49% better than 32%
AWP share of kills 7%−5 pp · Ø 12% better than 40%
K/D 1.06+0.03 · Ø 1.03 better than 61%
Pistol kills per match 2.4
Zeus kills2 in 196 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 57%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 34%
MVPs per match 2.0−0.3 · Ø 2.3 better than 16%
4Ks and aces 14x 4K, 3 aces in 118 matches

Utility and deaths

Average
Nades, flashes and deaths

0.13 enemies flashed per round and so well below the average (0.29).

Utility hit rate 38%+3 pp · Ø 35% better than 72%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 69%
Enemies flashed per round 0.13−0.16 · Ø 0.29 better than 10%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ADR +4.0, Headshots +6 pp, ELO +122
= Stayed the same
K/R at 0.72, Rating at 1.04, Win rate at 55%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: September 2026 with 0.76. Last 3 months: 0.72 (at the start 0.71). Just below the average (0.74).

Patterns

From the last 196 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −30 ELO
27 matches · 67% win rate
On Nuke −19 ELO
29 matches · 38% win rate
Between 12:00 and 18:00 +19 ELO, win rate 41%
On Saturdays −41 ELO, win rate 42%

N1ghtmar3e loses the most ELO on Dust 2: −30 ELO, 67% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.02 · Nuke
  2. Most kills in a match: 38 · Mirage
  3. Longest win streak: 8 wins in a row · Inferno

Maps in detail

from the last 196 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis46
52% better than 53%
0.73 better than 46%
77.8 better than 35%
1.07 better than 65%
48% of 112 duels better than 30%
31% of 42 situations better than 32%
Ancient41
56% better than 63%
0.73 better than 41%
81.2 better than 49%
1.05 better than 58%
59% of 104 duels better than 88%
50% of 26 situations better than 82%
Nuke29
38% better than 8%
0.69 better than 20%
74.2 better than 16%
1.01 better than 36%
49% of 70 duels better than 29%
45% of 22 situations better than 60%
Dust 227
67% better than 93%
0.72 better than 41%
74.2 better than 17%
1.10 better than 73%
51% of 47 duels right on the average
32% of 22 situations better than 33%
Inferno20
65% better than 85%
0.79 better than 68%
79.4 better than 37%
1.20 better than 85%
66% of 50 duels better than 95%
40% of 20 situations right on the average
Mirage20
50% right on the average
0.65 better than 12%
70.4 better than 8%
0.92 better than 16%
47% of 62 duels better than 26%
20% of 10 situations better than 10%
Cache12
50% -
0.63 -
68.0 -
0.88-
50% of 32 duels -
55% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How N1ghtmar3e plays

Across 196 matches N1ghtmar3e averages K/R 0.72 and ADR 76.3; the rating across the 175 rated matches is 1.05. Biggest strength: Deaths per round at just 68% (lower is better), better than 87% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 15.6 kills per match with 46% headshots. The strongest map is Dust 2 with a 67% win rate in 27 matches. In 75 of 175 matches the rating was 1.10 or higher (43%), in 57 it was below 0.90. In 118 matches with detailed stats: 14 4Ks and 3 aces. Best month by rating: September 2026 at 1.08. N1ghtmar3e loses the most ELO on Dust 2 (−30 ELO, win rate 67%). Things go best on Inferno (+114 ELO, win rate 65%). Match no. 3 of the day goes best: 66% win rate, +25 ELO. Improved over the last three months: ADR +4.0, Headshots +6 pp, ELO +122. Unchanged in recent months: K/R at 0.72, Rating at 1.04, Win rate at 55%. Last 30 days: 46 matches, win rate 46%, net ELO −56.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.