N1T1XeCs

France
187 matches tracked 31 matches in 30 days
Last updated:

How does N1T1XeCs play?

Rating 1.03 (from 163 matches) K/R 0.76 ADR 83.6 from 187 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 163 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 19% normal 0.90 to 1.09 29% weak 0.75 to 0.89 15% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average.
AWPer
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (119 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 53%+3 pp · Ø 50% better than 73%

Clutch

Strength
Last one alive

44% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 79%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 62%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (47%).

Headshot rate 38%−9 pp · Ø 47% better than 8%
AWP share of kills 24%+13 pp · Ø 11% better than 93%
K/D 1.05+0.06 · Ø 0.99 better than 70%
Pistol kills per match 2.6
Knife kills 10 in 187 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.5% of rounds and so well above the average (13.1%).

2K rounds 15.5%+2.4 pp · Ø 13.1% better than 94%
3K rounds 4.5%+0.6 pp · Ø 3.9% better than 75%
MVPs per match 2.5+0.3 · Ø 2.2 better than 79%
4Ks and aces 13x 4K, 2 aces in 119 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so slightly above the average (36%).

Utility hit rate 38%+2 pp · Ø 36% better than 73%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 71%
Enemies flashed per round 0.19−0.08 · Ø 0.27 better than 29%
Deaths per round 72%−1 pp · Ø 73% better than 57%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.09, Rating +0.16, ADR +7.7, Headshots +2 pp
= Stayed the same
Nothing clear
▼ Got worse
Win rate −5 pp, ELO −138

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: September 2026 with 0.80. Last 3 months: 0.79 (at the start 0.70). Clearly above the average (0.72).

Patterns

From the last 187 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −82 ELO
77 matches · 42% win rate
In match 4 of the day −57 ELO
24 matches · 42% win rate
On Saturdays −30 ELO, win rate 32%

N1T1XeCs loses the most ELO on Dust 2: −82 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.29 · Dust 2
  2. Longest win streak: 10 wins in a row · Dust 2
  3. Most kills in a match: 37 · Anubis

Maps in detail

from the last 187 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 277
42% better than 23%
0.78 better than 75%
86.5 better than 81%
1.06 better than 67%
50% of 290 duels better than 47%
50% of 34 situations better than 79%
Mirage48
54% better than 66%
0.71 better than 42%
79.6 better than 51%
0.97 better than 36%
53% of 169 duels better than 66%
35% of 23 situations better than 41%
Anubis25
68% better than 93%
0.73 better than 55%
80.8 better than 56%
0.99 better than 45%
54% of 92 duels better than 70%
50% of 16 situations better than 79%
Ancient22
45% better than 36%
0.76 better than 65%
84.2 better than 68%
1.01 right on the average
58% of 65 duels better than 87%
36% of 11 situations better than 44%
Cache6
83% -
0.85 -
85.8 -
1.25-
65% of 17 duels -
67% of 3 situations -
Inferno4
25% -
0.83 -
87.9 -
1.14-
50% of 14 duels -
0% of 3 situations -
Nuke4
50% -
0.79 -
89.1 -
0.87-
40% of 5 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How N1T1XeCs plays

Across 187 matches N1T1XeCs averages K/R 0.76 and ADR 83.6; the rating across the 163 rated matches is 1.03. Biggest strength: Clutch 1v1 won at 44%, better than 79% of level 8 players. Most room to improve: Headshot rate at 38%, better than only 8% of level 8 players. Averages 17.0 kills per match with 38% headshots. The strongest map is Anubis with a 68% win rate in 25 matches. In 61 of 163 matches the rating was 1.10 or higher (37%), in 55 it was below 0.90. In 119 matches with detailed stats: 13 4Ks and 2 aces. Best month by rating: September 2026 at 1.10. N1T1XeCs loses the most ELO on Dust 2 (−82 ELO, win rate 42%). Things go best on Ancient (+96 ELO, win rate 45%). Match no. 1 of the day goes best: 57% win rate, +8 ELO. Improved over the last three months: K/R +0.09, Rating +0.16, ADR +7.7, Headshots +2 pp. Got weaker: Win rate −5 pp, ELO −138. Last 30 days: 31 matches, win rate 42%, net ELO −60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.