N-ONE

France
56 matches tracked
Last updated:

How does N-ONE play?

Rating 0.89 (from 6 matches) K/R 0.78 ADR 82.1 from 56 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.10 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating from 6 of 56 matches
Player type
Clicks heads
Higher headshot rate than the level 4 average.
Headshots
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (0 matches).

Level 4

Compared with 706 players in this group, each player over up to their last 100 matches.

Weapons and aim

Strength
Where do the kills come from?

58% headshots and so well above the average (43%).

Headshot rate 58%+15 pp · Ø 43% better than 99%
K/D 1.12+0.15 · Ø 0.97 better than 98%
Pistol kills per match 3.4

Impact

Strength
Damage and big rounds

2.3 MVPs per match and so clearly above the average (2.1).

MVPs per match 2.3+0.2 · Ø 2.1 better than 81%

Utility and deaths

Strength
Nades, flashes and deaths

Died in 69% of rounds and so well below the average (73%). Lower is better.

Deaths per round 69%−4 pp · Ø 73% better than 91%

Progress

One value per month, dashed line is the level 4 average
Whether N-ONE is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 0 matches from the last 3 months and 33 before.

Kills per round (K/R)

0.81
DecJanFebMarAprMayJunJulAugSepOct

Best month: May 2026 with 0.81.

Patterns

From the last 56 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 −76 ELO, win rate 30%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.04 · Inferno
  2. Most kills in a match: 33 · Dust 2
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 56 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage15
47% better than 44%
0.73 better than 67%
75.7 better than 44%
0.97-
33% of 3 duels better than 1%
-
Dust 211
64% -
0.82 -
86.4 -
0.74-
50% of 2 duels -
0% of 1 situations -
Ancient7
43% -
0.80 -
87.1 -
-
-
-
Inferno7
29% -
0.58 -
58.8 -
1.04-
25% of 4 duels -
-
Nuke7
71% -
0.90 -
93.0 -
0.82-
50% of 2 duels -
50% of 2 situations -
Overpass4
25% -
0.80 -
91.3 -
-
-
-
Cache3
67% -
1.04 -
101.3 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How N-ONE plays

Across 56 matches N-ONE averages K/R 0.78 and ADR 82.1; the rating across the 6 rated matches is 0.89. Biggest strength: Headshot rate at 58%, better than 99% of level 4 players. Averages 15.9 kills per match with 58% headshots. The strongest map is Dust 2 with a 64% win rate in 11 matches. Best month by rating: May 2026 at 0.89. Things go best in match 1 of the day (−23 ELO, win rate 54%). Match no. 1 of the day goes best: 54% win rate, −23 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.