Mzter

France
134 matches tracked 42 matches in 30 days
Last updated:

How does Mzter play?

Rating 0.90 (from 62 matches) K/R 0.68 ADR 80.9 from 134 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 12% on level 7
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with at least a normal rating (0.90 and up). 56%
Rating spread from 62 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 15% normal 0.90 to 1.09 32% weak 0.75 to 0.89 13% very weak below 0.75 31%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (106 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%+1 pp better than 68%
Opening duels won 45%−5 pp better than 14%

Clutch

Average
Last one alive
Clutch 1v1 won 35%−4 pp better than 36%
Clutch 1v2 won 23%+2 pp better than 64%
Clutch kills per match 1.0−0.6 better than 5%

Weapons and aim

Weakness
Where do the kills come from?
Headshot rate 34%−12 pp better than 2%
AWP share of kills 0%−10 pp better than 1%
K/D 0.89−0.11 better than 14%
Pistol kills per match 2.3
Knife kills 2 in 134 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.2%+0.1 pp better than 54%
Rounds with 3K 3.0%−0.9 pp better than 15%
MVPs per match 2.0−0.2 better than 27%
4Ks and aces 14x 4K, 1 ace in 106 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 30%−5 pp better than 17%
Utility damage per round 4.1−0.1 better than 50%
Enemies flashed per round 0.34+0.07 better than 71%
Rounds with a death 76%+4 pp better than 16%

Progress

One value per month, dashed line is the Level 7 average
▲ Improved
Win rate +22 pp, ELO +312
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.07, ADR −8.1, Headshots −2 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: July 2026 with 0.74. Last 3 months: 0.67 (at the start 0.74).

Patterns

From the last 134 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Tuesdays ±0 ELO, win rate 46%

Nothing clear

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.74 · Dust 2
  2. Longest win streak: 7 wins in a row · Anubis
  3. Most kills in a match: 32 · Inferno

Maps in detail

from the last 134 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 235
46% better than 34%
0.65 better than 18%
80.9 better than 58%
0.95 better than 30%
49% of 172 duels better than 44%
65% of 20 situations better than 97%
Mirage34
41% better than 19%
0.65 better than 19%
78.9 level
0.79 better than 2%
41% of 161 duels better than 11%
12% of 17 situations better than 3%
Anubis23
70% better than 97%
0.69 better than 35%
81.0 better than 61%
1.01-
49% of 116 duels level
50% of 12 situations better than 76%
Inferno22
64% better than 83%
0.79 better than 84%
88.3 better than 90%
0.99-
45% of 155 duels better than 21%
14% of 7 situations better than 7%
Ancient12
42% -
0.65 -
76.2 -
0.66-
43% of 77 duels -
10% of 10 situations -
Nuke4
25% -
0.69 -
73.8 -
0.87-
50% of 22 duels -
0% of 2 situations -
Cache3
67% -
0.65 -
76.0 -
1.08-
36% of 14 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Mzter plays

Across 134 matches Mzter averages K/R 0.68 and ADR 80.9; the rating across the 62 rated matches is 0.90. Most room to improve: Headshot rate at 34%. That is better than only 2% of players on level 7. On average 15.1 kills per match, 34% of them headshots. The strongest map is Anubis with a 70% win rate in 23 matches. In 15 of 62 matches the rating was 1.10 or higher (24%), in 27 it was below 0.90. In 106 matches with detailed stats: 14 4Ks and 1 aces. Best month by rating: October 2026 at 0.92. Things go best on Inferno (+35 ELO, win rate 64%). Improved over the last three months: Win rate +22 pp, ELO +312. Got weaker: K/R −0.07, ADR −8.1, Headshots −2 pp. Last 30 days: 42 matches, win rate 64%, ELO balance +37.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 7): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.