Myyra123

Finland
On FACEIT since 2015 55 matches tracked 49 matches in 30 days
ELO ▲ 99
2,027
30-day peak: 2,112
Rank EU
#225,065
Finland #5,659 in Finland
Last updated:

How does Myyra123 play?

Rating 0.98 (from 53 matches) K/R 0.68 ADR 74.6 from 55 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 53 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 6% good 1.10 to 1.29 30% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 25%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (53 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 64%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.02).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 1%−10 pp · Ø 11% better than 5%
K/D 0.97−0.05 · Ø 1.02 better than 29%
Pistol kills per match 3.8

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.2% of rounds and so clearly below the average (13.3%).

2K rounds 12.2%−1.1 pp · Ø 13.3% better than 20%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 31%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 8x 4K, 1 ace in 53 matches

Utility and deaths

Average
Nades, flashes and deaths

6.3 utility damage per round and so well above the average (4.2).

Utility hit rate 40%+5 pp · Ø 35% better than 83%
Utility damage per round 6.3+2.1 · Ø 4.2 better than 91%
Enemies flashed per round 0.26−0.02 · Ø 0.28 better than 46%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Patterns

From the last 55 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Cache
  2. Most kills in a match: 32 · Cache
  3. Highest rating in a match: 1.81 · Nuke

Maps in detail

from the last 55 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Nuke11
64% -
0.75 -
78.3 -
1.09-
50% of 48 duels -
58% of 12 situations -
Anubis10
50% -
0.64 -
75.1 -
0.94-
41% of 37 duels -
50% of 6 situations -
Cache10
60% -
0.71 -
78.9 -
1.02-
52% of 54 duels -
50% of 2 situations -
Dust 27
43% -
0.71 -
80.8 -
0.99-
50% of 24 duels -
0% of 7 situations -
Mirage7
43% -
0.60 -
61.7 -
0.82-
35% of 23 duels -
50% of 6 situations -
Ancient6
33% -
0.60 -
58.2 -
0.82-
54% of 26 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Myyra123 plays

Across 55 matches Myyra123 averages K/R 0.68 and ADR 74.6; the rating across the 53 rated matches is 0.98. Biggest strength: Utility damage per round at 6.3, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 74.6, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 15.3 kills per match with 49% headshots. The strongest map is Nuke with a 64% win rate in 11 matches. In 20 of 53 matches the rating was 1.10 or higher (38%), in 21 it was below 0.90. In 53 matches with detailed stats: 8 4Ks and 1 ace. Last 30 days: 49 matches, win rate 57%, net ELO +69.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.