Mywenn

Italy
On FACEIT since 2020 127 matches tracked 73 matches in 30 days
Last updated:

How does Mywenn play?

Rating 1.08 (from 77 matches) K/R 0.72 ADR 76.3 from 127 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 77 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 29% good 1.10 to 1.29 12% normal 0.90 to 1.09 26% weak 0.75 to 0.89 17% very weak below 0.75 14%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (73 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 55%+3 pp · Ø 52% better than 75%

Clutch

Strength
Last one alive

28% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 77%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 86%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 68%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (51%).

Headshot rate 40%−11 pp · Ø 51% better than 4%
AWP share of kills 18%+6 pp · Ø 12% better than 80%
K/D 1.05+0.01 · Ø 1.04 better than 48%
Pistol kills per match 2.8
Knife kills 4 in 127 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 13.4%−0.2 pp · Ø 13.6% better than 42%
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 40%
MVPs per match 2.1−0.3 · Ø 2.4 better than 19%
4Ks and aces 10x 4K, 2 aces in 73 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (71%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 69%
Utility damage per round 3.3−0.8 · Ø 4.1 better than 29%
Enemies flashed per round 0.24−0.06 · Ø 0.30 better than 35%
Deaths per round 69%−2 pp · Ø 71% better than 75%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.09, ADR +5.0, Win rate +11 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −8 pp, ELO −162

Oct 2026 compared with Dec 2025 to Mar 2026.

Kills per round (K/R)

0.76
DecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.76. Last 3 months: 0.76 (at the start 0.67). Just above the average (0.75).

Patterns

From the last 127 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −29 ELO
23 matches · 48% win rate
On Dust 2 −25 ELO
27 matches · 41% win rate
On Mondays ±0 ELO, win rate 42%

Mywenn loses the most ELO in match 2 of the day: −29 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Dust 2
  2. Highest rating in a match: 2.03 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 127 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
60% better than 78%
0.72 better than 35%
78.0 better than 31%
1.11 better than 70%
51% of 99 duels better than 44%
44% of 9 situations better than 67%
Dust 227
41% better than 14%
0.71 better than 32%
72.0 better than 9%
1.07 better than 58%
58% of 59 duels better than 81%
46% of 13 situations better than 71%
Anubis15
33% better than 4%
0.71 better than 28%
78.8 better than 32%
0.99-
49% of 49 duels better than 33%
0% of 4 situations better than 1%
Inferno14
57% -
0.74 -
78.6 -
1.01-
55% of 47 duels -
30% of 10 situations -
Ancient13
69% -
0.64 -
64.8 -
1.09-
63% of 35 duels -
33% of 9 situations -
Nuke9
56% -
0.80 -
81.9 -
1.29-
63% of 8 duels -
100% of 2 situations -
Cache6
100% -
0.84 -
82.3 -
1.17-
62% of 39 duels -
100% of 3 situations -
Train3
67% -
0.84 -
86.3 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How Mywenn plays

Across 127 matches Mywenn averages K/R 0.72 and ADR 76.3; the rating across the 77 rated matches is 1.08. Biggest strength: Clutch 1v1 won at 44%, better than 77% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 40%, better than only 4% of level 10 · 2,500-2,749 ELO players. Averages 15.6 kills per match with 40% headshots. The strongest map is Ancient with a 69% win rate in 13 matches. In 33 of 77 matches the rating was 1.10 or higher (43%), in 24 it was below 0.90. In 73 matches with detailed stats: 10 4Ks and 2 aces. Best month by rating: October 2026 at 1.08. Mywenn loses the most ELO in match 2 of the day (−29 ELO, win rate 48%). Things go best in match 1 of the day (+2 ELO, win rate 63%). Match no. 1 of the day goes best: 63% win rate, +2 ELO. Improved over the last three months: K/R +0.09, ADR +5.0, Win rate +11 pp. Got weaker: Headshots −8 pp, ELO −162. Last 30 days: 73 matches, win rate 62%, net ELO +1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.