MusorDrop_O5
Name history of MusorDrop_O5
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (105 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average16% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average39% headshots and so well below the average (47%).
Impact
WeaknessExactly 2 kills in 11.6% of rounds and so clearly below the average (13.1%).
Utility and deaths
Average24% of nades dealing damage or blinding and so well below the average (36%).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.69. Last 3 months: 0.64 (at the start 0.69). Clearly below the average (0.72).
Rating, 1.00 is an average match
Best month: July 2026 with 1.00. Last 3 months: 0.91 (at the start 1.00). Clearly below the average (1.00).
Damage per round (ADR)
Best month: July 2026 with 77.2. Last 3 months: 71.0 (at the start 77.2). Clearly below the average (79.2).
Share of headshot kills
Best month: September 2026 with 41%. Last 3 months unchanged at 39%. Well below the average (47%).
Matches won (win rate)
Best month: July 2026 with 51%. Last 3 months: 47% (at the start 51%). Just below the average (48%).
Best month: July 2026 with 1,935. Last 3 months: 1,682 (at the start 1,912).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 45%.
Patterns
From the last 146 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
MusorDrop_O5 loses the most ELO on Dust 2: −101 ELO, 46% win rate
Records and milestones
from recorded matches- Most kills in a match: 32 · Mirage
- Highest rating in a match: 1.78 · Nuke
- Longest win streak: 8 wins in a row · Nuke
Maps in detail
from the last 146 matchesCompared with players on the same level who have at least 15 matches on the map.
How MusorDrop_O5 plays
Across 146 matches MusorDrop_O5 averages K/R 0.65, ADR 72.7 and a rating of 0.93. Biggest strength: Deaths per round at just 69% (lower is better), better than 86% of level 8 players. Most room to improve: Utility hit rate at 24%, better than only 2% of level 8 players. Averages 14.2 kills per match with 39% headshots. The strongest map is Mirage with a 56% win rate in 45 matches. In 42 of 146 matches the rating was 1.10 or higher (29%), in 70 it was below 0.90. In 105 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: July 2026 at 1.00. MusorDrop_O5 loses the most ELO on Dust 2 (−101 ELO, win rate 46%). Things go best on Mirage (+19 ELO, win rate 56%). Match no. 3 of the day goes best: 60% win rate, −6 ELO. Got weaker: K/R −0.05, Rating −0.09, ADR −6.2, Win rate −4 pp, ELO −230. Unchanged in recent months: Headshots at 39%. Last 30 days: 36 matches, win rate 42%, net ELO +46.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.