MusorDrop_JL
Name history of MusorDrop_JL
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does MusorDrop_JL play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (153 matches).
Compared with 1,549 players in this group, each player over up to their last 100 matches.
Opening
Strength59% of opening duels won and so well above the average (50%).
Clutch
Average15% of 1v2s won and so clearly below the average (20%).
Weapons and aim
Average43% headshots and so clearly below the average (48%).
Impact
AverageExactly 3 kills in 4.6% of rounds and so clearly above the average (3.9%).
Utility and deaths
Average2.5 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with May to Jun 2026.
Kills per round (K/R)
Best month: August 2026 with 0.80. Last 3 months: 0.78 (at the start 0.71). Clearly above the average (0.72).
Rating, 1.00 is an average match
Best month: October 2026 with 1.14.
Damage per round (ADR)
Best month: June 2026 with 87.2. Last 3 months: 81.2 (at the start 77.1). Just above the average (79.4).
Share of headshot kills
Best month: May 2026 with 46%. Last 3 months unchanged at 43%. Clearly below the average (48%).
Matches won (win rate)
Best month: May 2026 with 50%. Last 3 months: 46% (at the start 48%). Clearly below the average (49%).
Best month: August 2026 with 2,252.
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: September 2026 with 38%.
Patterns
From the last 203 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
MusorDrop_JL loses the most ELO on Dust 2: −27 ELO, 47% win rate
Records and milestones
from recorded matches- Most kills in a match: 43 · Dust 2
- Longest win streak: 7 wins in a row · Mirage
- Highest rating in a match: 2.06 · Anubis
Maps in detail
from the last 203 matchesCompared with players on the same level who have at least 15 matches on the map.
How MusorDrop_JL plays
Across 203 matches MusorDrop_JL averages K/R 0.76 and ADR 80.3; the rating across the 153 rated matches is 1.10. Biggest strength: Opening duels won at 59%, better than 97% of level 9 players. Most room to improve: Utility damage per round at 2.5, better than only 11% of level 9 players. Averages 16.7 kills per match with 43% headshots. The strongest map is Nuke with a 50% win rate in 14 matches. In 70 of 153 matches the rating was 1.10 or higher (46%), in 48 it was below 0.90. In 153 matches with detailed stats: 30 4Ks and 5 aces. Best month by rating: October 2026 at 1.14. MusorDrop_JL loses the most ELO on Dust 2 (−27 ELO, win rate 47%). Things go best on Mirage (+42 ELO, win rate 41%). Match no. 4 of the day goes best: 52% win rate. Improved over the last three months: K/R +0.07, ADR +4.1. Unchanged in recent months: Headshots at 43%, Win rate at 46%. Last 30 days: 45 matches, win rate 49%, net ELO +28.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.