MusorDrop054

Russia
150 matches tracked 64 matches in 30 days
ELO ▲ 24
2,117
30-day peak: 2,117
Rank EU
#173,082
Russia #53,165 in Russia
Last updated:

How does MusorDrop054 play?

Rating 0.95 (from 130 matches) K/R 0.71 ADR 79.3 from 150 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 130 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 12% very weak below 0.75 32%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (130 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 47%−4 pp · Ø 51% better than 18%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 53%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 23%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (49%).

Headshot rate 58%+9 pp · Ø 49% better than 93%
AWP share of kills 10%−1 pp · Ø 11% better than 55%
K/D 0.94−0.08 · Ø 1.02 better than 19%
Pistol kills per match 3.2
Knife kills 1 in 150 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so slightly below the average (4.1%).

2K rounds 13.3%0.0 pp · Ø 13.3% right on the average
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 35%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 14x 4K, 4 aces in 130 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 5.2+1.0 · Ø 4.2 better than 76%
Enemies flashed per round 0.46+0.18 · Ø 0.28 better than 88%
Deaths per round 76%+4 pp · Ø 72% better than 9%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ADR +4.1, Headshots +2 pp, Win rate +5 pp
= Stayed the same
K/R at 0.71
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: September 2026 with 0.72. Last 3 months unchanged at 0.71. Slightly below the average (0.74).

Patterns

From the last 150 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −33 ELO
55 matches · 51% win rate
In match 1 of the day −31 ELO
29 matches · 38% win rate
On Tuesdays −27 ELO, win rate 38%

MusorDrop054 loses the most ELO on Mirage: −33 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Dust 2
  2. Longest win streak: 5 wins in a row · Inferno
  3. Highest rating in a match: 2.12 · Mirage

Maps in detail

from the last 150 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage55
51% better than 48%
0.72 better than 42%
80.9 better than 53%
0.97 better than 31%
46% of 252 duels better than 22%
33% of 27 situations better than 36%
Dust 248
38% better than 10%
0.71 better than 36%
77.6 better than 33%
0.95 better than 22%
47% of 147 duels better than 26%
43% of 30 situations better than 66%
Anubis18
44% better than 24%
0.65 better than 11%
79.2 better than 40%
0.88 better than 7%
40% of 84 duels better than 5%
20% of 5 situations better than 12%
Ancient11
27% -
0.76 -
81.7 -
0.98-
46% of 72 duels -
71% of 7 situations -
Nuke8
50% -
0.75 -
80.0 -
1.05-
53% of 38 duels -
25% of 4 situations -
Inferno5
60% -
0.53 -
73.3 -
0.69-
56% of 32 duels -
-
Cache4
50% -
0.84 -
80.0 -
1.19-
59% of 17 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MusorDrop054 plays

Across 150 matches MusorDrop054 averages K/R 0.71 and ADR 79.3; the rating across the 130 rated matches is 0.95. Biggest strength: Headshot rate at 58%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 76%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 15.7 kills per match with 58% headshots. The strongest map is Mirage with a 51% win rate in 55 matches. In 42 of 130 matches the rating was 1.10 or higher (32%), in 58 it was below 0.90. In 130 matches with detailed stats: 14 4Ks and 4 aces. Best month by rating: September 2026 at 0.97. MusorDrop054 loses the most ELO on Mirage (−33 ELO, win rate 51%). Things go best on Dust 2 (+40 ELO, win rate 38%). Match no. 2 of the day goes best: 52% win rate, −5 ELO. Improved over the last three months: ADR +4.1, Headshots +2 pp, Win rate +5 pp. Unchanged in recent months: K/R at 0.71. Last 30 days: 64 matches, win rate 44%, net ELO +71.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.