Murciielago

Kyrgyzstan
On FACEIT since 2016 90 matches tracked 28 matches in 30 days
Last updated:

How does Murciielago play?

Rating 0.87 K/R 0.62 ADR 70.6 from 90 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 3%
0.87
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.26 ConsistencyShare of matches with a rating of 0.90 or higher. 41%
Rating distribution from 90 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 8% good 1.10 to 1.29 12% normal 0.90 to 1.09 21% weak 0.75 to 0.89 26% very weak below 0.75 33%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (68 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

44% of opening duels won and so well below the average (51%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 44%−7 pp · Ø 51% better than 6%

Clutch

Average
Last one alive

9% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 75%
Clutch 1v2 won 9%−13 pp · Ø 22% better than 2%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

0.87 K/D and so clearly below the average (1.02).

Headshot rate 46%−3 pp · Ø 49% better than 32%
AWP share of kills 1%−10 pp · Ø 11% better than 5%
K/D 0.87−0.15 · Ø 1.02 better than 5%
Pistol kills per match 2.8

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.2% of rounds and so well below the average (4.1%).

2K rounds 10.7%−2.6 pp · Ø 13.3% better than 3%
3K rounds 2.2%−1.9 pp · Ø 4.1% better than 1%
MVPs per match 1.8−0.5 · Ø 2.3 better than 6%
4Ks and aces 3x 4K, 1 ace in 68 matches

Utility and deaths

Average
Nades, flashes and deaths

0.43 enemies flashed per round and so well above the average (0.28).

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 58%
Enemies flashed per round 0.43+0.15 · Ø 0.28 better than 83%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +4 pp
= Stayed the same
K/R at 0.61, ADR at 70.3
▼ Got worse
Rating −0.06, Headshots −3 pp, ELO −204

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOct

Best month: October 2026 with 0.64. Last 3 months: 0.61 (at the start 0.62). Well below the average (0.74).

Patterns

From the last 90 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −2 ELO
24 matches · 54% win rate
In match 1 of the day −2 ELO
25 matches · 40% win rate

Murciielago loses the most ELO on Dust 2: −2 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Ancient
  2. Highest rating in a match: 1.53 · Mirage
  3. Most kills in a match: 25 · Mirage

Maps in detail

from the last 90 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
40% better than 13%
0.63 better than 9%
70.1 better than 7%
0.90 better than 13%
43% of 74 duels better than 11%
48% of 23 situations better than 75%
Dust 224
54% better than 60%
0.58 better than 2%
65.3 better than 1%
0.83 better than 2%
35% of 79 duels better than 2%
50% of 16 situations better than 81%
Anubis16
44% better than 24%
0.64 better than 9%
76.3 better than 25%
0.88 better than 7%
48% of 71 duels better than 30%
33% of 12 situations better than 39%
Ancient11
64% -
0.59 -
71.9 -
0.84-
37% of 43 duels -
25% of 4 situations -
Cache4
50% -
0.65 -
78.4 -
0.89-
58% of 12 duels -
60% of 5 situations -
Inferno4
50% -
0.61 -
69.5 -
0.88-
80% of 10 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Murciielago plays

Across 90 matches Murciielago averages K/R 0.62, ADR 70.6 and a rating of 0.87. Biggest strength: Clutch 1v1 won at 43%, better than 75% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 2.2%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 13.8 kills per match with 46% headshots. The strongest map is Ancient with a 64% win rate in 11 matches. In 18 of 90 matches the rating was 1.10 or higher (20%), in 53 it was below 0.90. In 68 matches with detailed stats: 3 4Ks and 1 ace. Best month by rating: June 2026 at 0.90. Murciielago loses the most ELO on Dust 2 (−2 ELO, win rate 54%). Things go best from match 5 of the day (+24 ELO, win rate 60%). From match no. 5 of the day on, things go best: 60% win rate, +24 ELO. Improved over the last three months: Win rate +4 pp. Got weaker: Rating −0.06, Headshots −3 pp, ELO −204. Unchanged in recent months: K/R at 0.61, ADR at 70.3. Last 30 days: 28 matches, win rate 57%, net ELO +40.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.