Mugsy-_-
How does Mugsy-_- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (113 matches).
Compared with 2,150 players in this group, each player over up to their last 100 matches.
Opening
Weakness46% of opening duels won and so clearly below the average (51%).
Clutch
Weakness14% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average58% headshots and so well above the average (50%).
Impact
WeaknessExactly 3 kills in 2.6% of rounds and so well below the average (4.1%).
Utility and deaths
Average0.19 enemies flashed per round and so well below the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Apr to Jul 2026.
Kills per round (K/R)
Best month: April 2026 with 0.74. Last 3 months: 0.64 (at the start 0.71). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: April 2026 with 1.04. Last 3 months: 0.89 (at the start 1.03). Well below the average (1.03).
Damage per round (ADR)
Best month: April 2026 with 78.0. Last 3 months: 71.6 (at the start 77.6). Clearly below the average (80.8).
Share of headshot kills
Best month: August 2026 with 63%. Last 3 months: 59% (at the start 56%). Well above the average (50%).
Matches won (win rate)
Best month: July 2026 with 63%. Last 3 months: 48% (at the start 54%). Slightly below the average (50%).
Best month: October 2026 with 2,524. Last 3 months: 2,419 (at the start 2,350).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 48%.
Patterns
From the last 154 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Mugsy-_- loses the most ELO in match 2 of the day: −54 ELO, 37% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Ancient
- Most kills in a match: 31 · Mirage
- Highest rating in a match: 1.97 · Dust 2
Maps in detail
from the last 154 matchesCompared with players on the same level who have at least 15 matches on the map.
How Mugsy-_- plays
Across 154 matches Mugsy-_- averages K/R 0.65, ADR 73.2 and a rating of 0.93. Biggest strength: Headshot rate at 58%, better than 90% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 2.6%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 14.6 kills per match with 58% headshots. The strongest map is Dust 2 with a 62% win rate in 39 matches. In 49 of 154 matches the rating was 1.10 or higher (32%), in 74 it was below 0.90. In 113 matches with detailed stats: 7 4Ks and 2 aces. Best month by rating: April 2026 at 1.04. Mugsy-_- loses the most ELO in match 2 of the day (−54 ELO, win rate 37%). Things go best on Mirage (+85 ELO, win rate 52%). From match no. 5 of the day on, things go best: 70% win rate, −24 ELO. Improved over the last three months: Headshots +3 pp, ELO +69. Got weaker: K/R −0.07, Rating −0.14, ADR −6.0, Win rate −6 pp. Last 30 days: 48 matches, win rate 54%, net ELO −28.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.