MucTep_Myc0p
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (170 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average32% of 1v1s won and so clearly below the average (38%).
Weapons and aim
Average39% headshots and so well below the average (49%).
Impact
AverageExactly 2 kills in 12.0% of rounds and so clearly below the average (13.2%).
Utility and deaths
Average0.12 enemies flashed per round and so well below the average (0.28).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.73. Last 3 months: 0.69 (at the start 0.73). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 1.02. Last 3 months: 0.98 (at the start 1.03). Slightly below the average (1.01).
Damage per round (ADR)
Best month: July 2026 with 79.4. Last 3 months: 76.7 (at the start 79.4). Slightly below the average (79.6).
Share of headshot kills
Best month: September 2026 with 41%. Last 3 months: 40% (at the start 39%). Well below the average (49%).
Matches won (win rate)
Best month: August 2026 with 54%. Last 3 months: 53% (at the start 46%). Clearly above the average (49%).
Best month: August 2026 with 1,951. Last 3 months: 1,918 (at the start 1,551).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 40%.
Patterns
From the last 246 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
MucTep_Myc0p loses the most ELO on Mirage: −24 ELO, 45% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.10 · Mirage
- Longest win streak: 7 wins in a row · Ancient
- Most kills in a match: 36 · Dust 2
Maps in detail
from the last 246 matchesCompared with players on the same level who have at least 15 matches on the map.
How MucTep_Myc0p plays
Across 246 matches MucTep_Myc0p averages K/R 0.70, ADR 77.5 and a rating of 0.99. Biggest strength: Utility hit rate at 42%, better than 90% of level 9 players. Most room to improve: Headshot rate at 39%, better than only 8% of level 9 players. Averages 15.2 kills per match with 39% headshots. The strongest map is Anubis with a 62% win rate in 39 matches. In 83 of 246 matches the rating was 1.10 or higher (34%), in 109 it was below 0.90. In 170 matches with detailed stats: 22 4Ks and 3 aces. Best month by rating: July 2026 at 1.02. MucTep_Myc0p loses the most ELO on Mirage (−24 ELO, win rate 45%). Things go best on Anubis (+62 ELO, win rate 62%). Match no. 4 of the day goes best: 65% win rate. Improved over the last three months: Win rate +7 pp, ELO +367. Got weaker: K/R −0.04, Rating −0.05. Unchanged in recent months: ADR at 76.7, Headshots at 40%. Last 30 days: 20 matches, win rate 45%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.