Mrkf40PBv7

Poland
On FACEIT since 2020 311 matches tracked 124 matches in 30 days
ELO ▼ 157
2,974
30-day peak: 3,131
Rank EU ▼ 3,705 places
#9,174
Poland #450 in Poland
30 days · prev. #5,469 · best #5,243
Last updated:

How does Mrkf40PBv7 play?

Rating 1.02 K/R 0.73 ADR 81.6 from 311 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 311 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 16% weak 0.75 to 0.89 19% very weak below 0.75 22%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (225 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 49%−3 pp · Ø 52% better than 23%

Clutch

Average
Last one alive

45% of 1v1s won and so slightly above the average (41%).

Clutch 1v1 won 45%+4 pp · Ø 41% better than 81%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 65%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.05).

Headshot rate 53%+1 pp · Ø 52% better than 58%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.02−0.03 · Ø 1.05 better than 33%
Pistol kills per match 2.5
Zeus kills4 in 311 matches
Knife kills 2 in 311 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.3%).

2K rounds 13.1%−0.5 pp · Ø 13.6% better than 33%
3K rounds 3.6%−0.7 pp · Ø 4.3% better than 22%
MVPs per match 2.5+0.1 · Ø 2.4 better than 61%
4Ks and aces 34x 4K, 3 aces in 225 matches

Utility and deaths

Average
Nades, flashes and deaths

4.6 utility damage per round and so well above the average (4.0).

Utility hit rate 36%+2 pp · Ø 34% better than 63%
Utility damage per round 4.6+0.6 · Ø 4.0 better than 70%
Enemies flashed per round 0.25−0.06 · Ø 0.31 better than 33%
Deaths per round 72%+1 pp · Ø 71% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 53%, ELO at 2,974
▼ Got worse
K/R −0.08, Rating −0.12, ADR −10.2, Win rate −5 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: July 2026 with 0.79. Last 3 months: 0.71 (at the start 0.79). Slightly below the average (0.75).

Patterns

From the last 311 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −148 ELO
59 matches · 47% win rate
On Anubis −7 ELO
48 matches · 48% win rate
Between 0:00 and 6:00 −149 ELO, win rate 48%
On Tuesdays +24 ELO, win rate 44%

Mrkf40PBv7 loses the most ELO on Ancient: −148 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Highest rating in a match: 2.17 · Dust 2
  3. Most kills in a match: 48 · Dust 2

Maps in detail

from the last 311 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage89
56% better than 62%
0.74 better than 43%
80.9 better than 44%
1.04 better than 45%
48% of 352 duels better than 26%
35% of 34 situations better than 38%
Dust 264
58% better than 68%
0.71 better than 29%
77.2 better than 27%
1.02 better than 35%
51% of 225 duels better than 43%
48% of 27 situations better than 75%
Ancient59
47% better than 27%
0.72 better than 33%
83.0 better than 54%
0.99 better than 29%
44% of 215 duels better than 10%
38% of 26 situations right on the average
Anubis48
48% better than 30%
0.72 better than 33%
80.4 better than 42%
0.98 better than 24%
51% of 223 duels better than 42%
42% of 26 situations better than 58%
Nuke41
49% better than 25%
0.77 right on the average
88.3 better than 74%
1.04 better than 37%
55% of 284 duels better than 62%
51% of 35 situations better than 79%
Shortdust6
100% -
0.87 -
94.6 -
1.26-
59% of 56 duels -
53% of 15 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Mrkf40PBv7 plays

Across 311 matches Mrkf40PBv7 averages K/R 0.73, ADR 81.6 and a rating of 1.02. Most room to improve: 3K rounds at 3.6%, better than only 22% of level 10 · 2,750-2,999 ELO players. Averages 15.7 kills per match with 53% headshots. The strongest map is Dust 2 with a 58% win rate in 64 matches. In 132 of 311 matches the rating was 1.10 or higher (42%), in 128 it was below 0.90. In 225 matches with detailed stats: 34 4Ks and 3 aces. Best month by rating: July 2026 at 1.11. Mrkf40PBv7 loses the most ELO on Ancient (−148 ELO, win rate 47%). Things go best on Mirage (+360 ELO, win rate 56%). Match no. 1 of the day goes best: 59% win rate, +234 ELO. Got weaker: K/R −0.08, Rating −0.12, ADR −10.2, Win rate −5 pp. Unchanged in recent months: Headshots at 53%, ELO at 2,974. Last 30 days: 124 matches, win rate 48%, net ELO +53.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.