Mrfods

Russia
On FACEIT since 2019 120 matches tracked 46 matches in 30 days
ELO ▲ 104
2,231
30-day peak: 2,232
Rank EU
#123,006
Russia #35,010 in Russia
Last updated:

How does Mrfods play?

Rating 0.92 K/R 0.63 ADR 71.2 from 120 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 120 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 10% good 1.10 to 1.29 11% normal 0.90 to 1.09 28% weak 0.75 to 0.89 24% very weak below 0.75 27%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (100 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 50%−1 pp · Ø 51% better than 41%

Clutch

Average
Last one alive

48% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 92%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 27%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so clearly below the average (1.03).

Headshot rate 51%+2 pp · Ø 49% better than 62%
AWP share of kills 9%−3 pp · Ø 12% better than 50%
K/D 0.92−0.11 · Ø 1.03 better than 13%
Pistol kills per match 2.1
Zeus kills1 in 120 matches
Knife kills 2 in 120 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.6% of rounds and so well below the average (4.1%).

2K rounds 11.4%−2.0 pp · Ø 13.4% better than 8%
3K rounds 2.6%−1.5 pp · Ø 4.1% better than 3%
MVPs per match 1.8−0.5 · Ø 2.3 better than 5%
4Ks and aces 14x 4K, 0 aces in 100 matches

Utility and deaths

Strength
Nades, flashes and deaths

45% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 45%+10 pp · Ø 35% better than 97%
Utility damage per round 5.4+1.2 · Ø 4.2 better than 81%
Enemies flashed per round 0.34+0.05 · Ø 0.29 better than 67%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.05, Rating +0.07, ADR +8.5
= Stayed the same
Headshots at 51%, Win rate at 52%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with May 2026.

Kills per round (K/R)

0.60
MayJunJulAugSepOct

Best month: September 2026 with 0.66. Last 3 months: 0.64 (at the start 0.59). Clearly below the average (0.74).

Patterns

From the last 120 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −36 ELO
43 matches · 49% win rate
Between 12:00 and 18:00 −113 ELO, win rate 43%

Mrfods loses the most ELO on Dust 2: −36 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Highest rating in a match: 1.94 · Dust 2
  3. Most kills in a match: 41 · Dust 2

Maps in detail

from the last 120 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage53
60% better than 83%
0.65 better than 12%
71.9 better than 11%
0.94 better than 21%
53% of 137 duels better than 61%
51% of 39 situations better than 86%
Dust 243
49% better than 40%
0.62 better than 6%
71.1 better than 8%
0.92 better than 15%
45% of 159 duels better than 20%
45% of 33 situations better than 72%
Inferno10
20% -
0.57 -
69.3 -
0.81-
52% of 33 duels -
0% of 1 situations -
Ancient5
40% -
0.64 -
70.8 -
0.95-
40% of 15 duels -
67% of 3 situations -
Anubis5
80% -
0.64 -
69.0 -
0.93-
36% of 22 duels -
75% of 4 situations -
Nuke3
33% -
0.62 -
67.4 -
0.85-
54% of 13 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Mrfods plays

Across 120 matches Mrfods averages K/R 0.63, ADR 71.2 and a rating of 0.92. Biggest strength: Utility hit rate at 45%, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 2.6%, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 13.9 kills per match with 51% headshots. The strongest map is Mirage with a 60% win rate in 53 matches. In 26 of 120 matches the rating was 1.10 or higher (22%), in 61 it was below 0.90. In 100 matches with detailed stats: 14 4Ks and 0 aces. Best month by rating: September 2026 at 0.97. Mrfods loses the most ELO on Dust 2 (−36 ELO, win rate 49%). Things go best on Mirage (+87 ELO, win rate 60%). Improved over the last three months: K/R +0.05, Rating +0.07, ADR +8.5. Unchanged in recent months: Headshots at 51%, Win rate at 52%. Last 30 days: 46 matches, win rate 57%, net ELO +76.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.