Mracniprasko

Bosnia & Herzegovina
121 matches tracked 19 matches in 30 days
Last updated:

How does Mracniprasko play?

Rating 0.86 K/R 0.63 ADR 72.1 from 121 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 4%
0.86
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 40%
Rating distribution from 121 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 10% normal 0.90 to 1.09 18% weak 0.75 to 0.89 21% very weak below 0.75 39%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (100 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

41% of opening duels won and so well below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 21%
Opening duels won 41%−10 pp · Ø 51% better than 2%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 33%−7 pp · Ø 40% better than 23%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 84%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 41%

Weapons and aim

Average
Where do the kills come from?

0.84 K/D and so clearly below the average (1.03).

Headshot rate 46%−1 pp · Ø 47% better than 50%
AWP share of kills 2%−9 pp · Ø 11% better than 14%
K/D 0.84−0.19 · Ø 1.03 better than 4%
Pistol kills per match 2.3
Knife kills 1 in 121 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.5% of rounds and so well below the average (4.1%).

2K rounds 11.9%−1.5 pp · Ø 13.4% better than 21%
3K rounds 2.5%−1.6 pp · Ø 4.1% better than 5%
MVPs per match 1.7−0.6 · Ø 2.3 better than 6%
4Ks and aces 12x 4K, 1 ace in 100 matches

Utility and deaths

Average
Nades, flashes and deaths

0.42 enemies flashed per round and so well above the average (0.27).

Utility hit rate 35%−1 pp · Ø 36% better than 50%
Utility damage per round 4.5+0.3 · Ø 4.2 better than 61%
Enemies flashed per round 0.42+0.15 · Ø 0.27 better than 84%
Deaths per round 75%+3 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Win rate +4 pp, ELO +363
= Stayed the same
K/R at 0.63, Rating at 0.87
▼ Got worse
ADR −5.0, Headshots −2 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.60
MayJunJulAugSepOct

Best month: September 2026 with 0.65. Last 3 months: 0.63 (at the start 0.64). Well below the average (0.74).

Patterns

From the last 121 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −32 ELO
28 matches · 54% win rate
In match 2 of the day −6 ELO
20 matches · 45% win rate
On Thursdays +22 ELO, win rate 46%

Mracniprasko loses the most ELO on Dust 2: −32 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Highest rating in a match: 1.98 · Mirage
  3. Most kills in a match: 28 · Ancient

Maps in detail

from the last 121 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 228
54% better than 62%
0.66 better than 21%
72.6 better than 14%
0.94 better than 29%
50% of 110 duels right on the average
20% of 15 situations better than 10%
Ancient27
44% better than 30%
0.59 better than 3%
69.9 better than 7%
0.79 better than 2%
37% of 139 duels better than 2%
45% of 20 situations better than 69%
Anubis27
67% better than 93%
0.62 better than 11%
73.6 better than 23%
0.86 better than 10%
48% of 113 duels better than 41%
35% of 17 situations better than 45%
Mirage20
60% better than 84%
0.63 better than 11%
74.9 better than 26%
0.87 better than 11%
38% of 84 duels better than 5%
56% of 9 situations better than 91%
Inferno13
54% -
0.62 -
70.1 -
0.85-
42% of 59 duels -
25% of 4 situations -
Cache4
75% -
0.64 -
66.5 -
0.87-
32% of 22 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Mracniprasko plays

Across 121 matches Mracniprasko averages K/R 0.63, ADR 72.1 and a rating of 0.86. Most room to improve: Opening duels won at 41%, better than only 2% of level 7 players. Averages 14.0 kills per match with 46% headshots. The strongest map is Anubis with a 67% win rate in 27 matches. In 27 of 121 matches the rating was 1.10 or higher (22%), in 72 it was below 0.90. In 100 matches with detailed stats: 12 4Ks and 1 ace. Best month by rating: September 2026 at 0.91. Mracniprasko loses the most ELO on Dust 2 (−32 ELO, win rate 54%). Things go best on Mirage (+24 ELO, win rate 60%). From match no. 5 of the day on, things go best: 62% win rate, −21 ELO. Improved over the last three months: Win rate +4 pp, ELO +363. Got weaker: ADR −5.0, Headshots −2 pp. Unchanged in recent months: K/R at 0.63, Rating at 0.87. Last 30 days: 19 matches, win rate 68%, net ELO +26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.