Mr_RaNg0
How does Mr_RaNg0 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (188 matches).
Compared with 2,158 players on level 10, each player over up to their last 100 matches.
Opening
WeaknessMr_RaNg0 wins 46 of 100 opening duels. 5 percentage points below the level 10 average (51%).
Clutch
AverageMr_RaNg0 wins 18 of 100 1v2s. 3 percentage points below the level 10 average (21%).
Weapons and aim
Average62 of 100 kills by Mr_RaNg0 are headshots. 11 percentage points above the level 10 average (51%).
Impact
WeaknessAverages 1.9 round MVPs per match. 0.5 below the level 10 average (2.4).
Utility and deaths
Average25 of 100 nades by Mr_RaNg0 deal damage or blind an enemy. 10 percentage points below the level 10 average (35%).
Progress
One value per month, dashed line is the level 10 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.76. Last 3 months: 0.69 (at the start 0.71). 0.05 below the level 10 average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.04.
Damage per round (ADR)
Best month: October 2026 with 80.6. Last 3 months: 74.7 (at the start 79.1). 5.9 below the level 10 average (80.6).
Share of headshot kills
Best month: July 2026 with 62%. Last 3 months: 61% (at the start 62%). 10 percentage points above the level 10 average (51%).
Matches won (win rate)
Best month: August 2026 with 57%. Last 3 months: 53% (at the start 46%). 2 percentage points above the level 10 average (51%).
Best month: August 2026 with 2,381. Last 3 months: 2,268 (at the start 2,019).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 57%.
Patterns
From the last 268 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Mr_RaNg0 loses the most ELO on Nuke: −75 ELO, 50% win rate
Records and milestones
from recorded matches- Most kills in a match: 48 · Mirage
- Highest rating in a match: 2.07 · Inferno
- Longest win streak: 8 wins in a row · Mirage
Maps in detail
from the last 268 matchesCompared with players on the same level who have at least 15 matches on the map.
How Mr_RaNg0 plays
Across 268 matches Mr_RaNg0 averages K/R 0.69 and ADR 76.0; the rating across the 188 rated matches is 0.95. Biggest strength: Headshot rate at 62%, better than 97% of level 10 players. Most room to improve: Utility hit rate at 25%, better than only 3% of level 10 players. Averages 15.0 kills per match with 62% headshots. The strongest map is Inferno with a 62% win rate in 37 matches. In 51 of 188 matches the rating was 1.10 or higher (27%), in 89 it was below 0.90. In 188 matches with detailed stats: 27 4Ks and 1 ace. Best month by rating: October 2026 at 1.04. Mr_RaNg0 loses the most ELO on Nuke (−75 ELO, win rate 50%). Things go best on Mirage (+99 ELO, win rate 45%). Match no. 2 of the day goes best: 56% win rate, −6 ELO. Improved over the last three months: Win rate +7 pp, ELO +249. Got weaker: ADR −4.4. Unchanged in recent months: K/R at 0.69, Headshots at 61%. Last 30 days: 55 matches, win rate 53%, net ELO +44.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.