Mr_Ne1ron
How does Mr_Ne1ron play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (79 matches).
Compared with 1,549 players in this group, each player over up to their last 100 matches.
Opening
Weakness44% of opening duels won and so well below the average (50%).
Clutch
Average16% of 1v2s won and so slightly below the average (20%).
Weapons and aim
Average36% headshots and so well below the average (48%).
Impact
WeaknessExactly 2 kills in 11.5% of rounds and so clearly below the average (13.1%).
Utility and deaths
Average0.41 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.76. Last 3 months: 0.69 (at the start 0.75). Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: June 2026 with 1.06. Last 3 months: 0.95 (at the start 1.05). Clearly below the average (1.01).
Damage per round (ADR)
Best month: June 2026 with 82.7. Last 3 months: 77.9 (at the start 82.1). Just below the average (79.4).
Share of headshot kills
Best month: August 2026 with 38%. Last 3 months: 38% (at the start 33%). Well below the average (48%).
Matches won (win rate)
Best month: August 2026 with 56%. Last 3 months: 51% (at the start 52%). Slightly above the average (49%).
Best month: July 2026 with 1,843. Last 3 months: 1,818 (at the start 1,843).
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 43%.
Patterns
From the last 121 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Mr_Ne1ron loses the most ELO in match 3 of the day: −90 ELO, 43% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.91 · Ancient
- Longest win streak: 6 wins in a row · Ancient
- Most kills in a match: 37 · Dust 2
Maps in detail
from the last 121 matchesCompared with players on the same level who have at least 15 matches on the map.
How Mr_Ne1ron plays
Across 121 matches Mr_Ne1ron averages K/R 0.71 and ADR 79.3; the rating across the 100 rated matches is 0.97. Most room to improve: Headshot rate at 36%, better than only 3% of level 9 players. Averages 15.8 kills per match with 36% headshots. The strongest map is Dust 2 with a 62% win rate in 45 matches. In 35 of 100 matches the rating was 1.10 or higher (35%), in 46 it was below 0.90. In 79 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: June 2026 at 1.06. Mr_Ne1ron loses the most ELO in match 3 of the day (−90 ELO, win rate 43%). Things go best from match 5 of the day (+60 ELO, win rate 67%). From match no. 5 of the day on, things go best: 67% win rate, +60 ELO. Improved over the last three months: Headshots +5 pp. Got weaker: K/R −0.06, Rating −0.10, ADR −4.2. Unchanged in recent months: Win rate at 51%, ELO at 1,818. Last 30 days: 24 matches, win rate 54%, net ELO −58.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.