Mr_Babels

South Korea
On FACEIT since 2019 137 matches tracked 13 matches in 30 days
ELO ▲ 162
2,145
30-day peak: 2,145
Rank EU
#159,232
South Korea #2,150 in South Korea
Last updated:

How does Mr_Babels play?

Rating 1.13 (from 112 matches) K/R 0.81 ADR 86.8 from 137 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 112 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 19% good 1.10 to 1.29 24% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 13%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (45 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 64%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 91%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.02).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.14+0.12 · Ø 1.02 better than 84%
Pistol kills per match 3.3
Knife kills 2 in 137 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (4.1%).

2K rounds 14.1%+0.8 pp · Ø 13.3% better than 67%
3K rounds 5.3%+1.2 pp · Ø 4.1% better than 89%
MVPs per match 2.6+0.3 · Ø 2.3 better than 80%
4Ks and aces 11x 4K, 1 ace in 45 matches

Utility and deaths

Average
Nades, flashes and deaths

5.6 utility damage per round and so well above the average (4.2).

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 5.6+1.4 · Ø 4.2 better than 84%
Enemies flashed per round 0.18−0.10 · Ø 0.28 better than 23%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
ADR at 87.5, Headshots at 49%
▼ Got worse
K/R −0.04, Rating −0.12, Win rate −17 pp, ELO −218

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.85. Last 3 months: 0.79 (at the start 0.83). Clearly above the average (0.74).

Patterns

From the last 137 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −39 ELO
34 matches · 68% win rate
Between 12:00 and 18:00 −46 ELO, win rate 44%

Mr_Babels loses the most ELO on Anubis: −39 ELO, 68% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Anubis
  2. Longest win streak: 6 wins in a row · Inferno
  3. Highest rating in a match: 2.18 · Nuke

Maps in detail

from the last 137 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient36
61% better than 81%
0.79 better than 71%
82.4 better than 54%
1.12 better than 79%
54% of 124 duels better than 66%
42% of 24 situations better than 59%
Anubis34
68% better than 92%
0.88 better than 95%
94.0 better than 95%
1.21 better than 94%
55% of 128 duels better than 71%
40% of 10 situations better than 58%
Nuke17
71% better than 92%
0.90 better than 91%
91.3 better than 85%
1.30 better than 94%
59% of 102 duels better than 81%
48% of 21 situations better than 69%
Inferno14
50% -
0.83 -
90.3 -
1.17-
57% of 53 duels -
33% of 6 situations -
Cache11
18% -
0.71 -
81.2 -
0.92-
31% of 58 duels -
20% of 5 situations -
Dust 29
44% -
0.72 -
81.3 -
0.95-
45% of 51 duels -
44% of 9 situations -
Overpass8
38% -
0.77 -
81.7 -
0.84-
80% of 5 duels -
0% of 1 situations -
Mirage7
43% -
0.75 -
78.0 -
0.97-
42% of 19 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Mr_Babels plays

Across 137 matches Mr_Babels averages K/R 0.81 and ADR 86.8; the rating across the 112 rated matches is 1.13. Biggest strength: 3K rounds at 5.3%, better than 89% of level 10 · 2,001-2,249 ELO players. Averages 18.1 kills per match with 50% headshots. The strongest map is Nuke with a 71% win rate in 17 matches. In 57 of 112 matches the rating was 1.10 or higher (51%), in 31 it was below 0.90. In 45 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: June 2026 at 1.19. Mr_Babels loses the most ELO on Anubis (−39 ELO, win rate 68%). Things go best on Ancient (+12 ELO, win rate 61%). Got weaker: K/R −0.04, Rating −0.12, Win rate −17 pp, ELO −218. Unchanged in recent months: ADR at 87.5, Headshots at 49%. Last 30 days: 13 matches, win rate 62%, net ELO +2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.