MrWeee

USA
On FACEIT since 2018 203 matches tracked 53 matches in 30 days
ELO ▲ 100
1,875
30-day peak: 1,919
Rank NA ▼ 308 places
#10,233
30 days · prev. #9,925 · best #6,603
Last updated:

How does MrWeee play?

Rating 0.95 K/R 0.68 ADR 76.9 from 203 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 14%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 203 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 18% normal 0.90 to 1.09 20% weak 0.75 to 0.89 18% very weak below 0.75 29%
better than most on level 10 · all ELO ranges about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (171 matches).

all ELO ranges

Compared with 2,094 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 10%−1 pp · Ø 11% better than 45%
Opening duels won 45%−6 pp · Ø 51% better than 7%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 36%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 79%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so slightly below the average (1.03).

Headshot rate 44%−6 pp · Ø 50% better than 17%
AWP share of kills 7%−5 pp · Ø 12% better than 39%
K/D 0.94−0.09 · Ø 1.03 better than 14%
Pistol kills per match 2.3
Knife kills 2 in 203 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so well below the average (4.1%).

2K rounds 12.1%−1.3 pp · Ø 13.4% better than 14%
3K rounds 3.1%−1.0 pp · Ø 4.1% better than 10%
MVPs per match 2.0−0.4 · Ø 2.4 better than 14%
4Ks and aces 28x 4K, 1 ace in 171 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 4.10.0 · Ø 4.1 right on the average
Enemies flashed per round 0.18−0.12 · Ø 0.30 better than 19%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
Whether MrWeee is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 185 matches from the last 3 months and 18 before.

Kills per round (K/R)

0.69
JulAugSepOct

Best month: July 2026 with 0.72.

Patterns

From the last 203 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −34 ELO
25 matches · 56% win rate
From match 5 of the day ±0 ELO
27 matches · 41% win rate
Between 6:00 and 12:00 −7 ELO, win rate 48%
On Saturdays −36 ELO, win rate 44%

MrWeee loses the most ELO on Cache: −34 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Cache
  2. Highest rating in a match: 1.94 · Mirage
  3. Longest win streak: 11 wins in a row · Dust 2

Maps in detail

from the last 203 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 252
60% better than 77%
0.70 better than 30%
79.4 better than 42%
0.98 better than 30%
51% of 291 duels better than 46%
46% of 28 situations better than 71%
Mirage52
52% right on the average
0.66 better than 12%
73.9 better than 15%
0.92 better than 13%
43% of 239 duels better than 10%
36% of 22 situations better than 45%
Cache25
56% -
0.71 -
78.8 -
0.96-
45% of 105 duels -
25% of 16 situations -
Anubis20
60% better than 75%
0.61 better than 4%
71.5 better than 8%
0.87 better than 6%
31% of 67 duels better than 1%
9% of 11 situations better than 3%
Inferno20
65% better than 82%
0.68 better than 19%
79.4 better than 34%
0.91 better than 11%
46% of 87 duels better than 13%
30% of 10 situations better than 29%
Nuke18
44% better than 17%
0.77 better than 54%
82.5 better than 49%
1.09 better than 62%
50% of 78 duels better than 34%
46% of 24 situations better than 62%
Ancient13
23% -
0.60 -
70.2 -
0.84-
39% of 51 duels -
17% of 6 situations -
Vertigo3
33% -
0.69 -
82.1 -
0.90-
53% of 15 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MrWeee plays

Across 203 matches MrWeee averages K/R 0.68, ADR 76.9 and a rating of 0.95. Most room to improve: Opening duels won at 45%, better than only 7% of level 10 · all ELO ranges players. Averages 15.0 kills per match with 44% headshots. The strongest map is Inferno with a 65% win rate in 20 matches. In 67 of 203 matches the rating was 1.10 or higher (33%), in 96 it was below 0.90. In 171 matches with detailed stats: 28 4Ks and 1 ace. Best month by rating: July 2026 at 1.03. MrWeee loses the most ELO on Cache (−34 ELO, win rate 56%). Things go best on Dust 2 (+121 ELO, win rate 60%). Match no. 4 of the day goes best: 68% win rate, −8 ELO. Last 30 days: 53 matches, win rate 57%, net ELO +90.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.