MrVertoo

Madagascar
On FACEIT since 2019 151 matches tracked 38 matches in 30 days
ELO ▼ 21
2,084
30-day peak: 2,143
Rank EU
#190,059
Madagascar #154 in Madagascar
Last updated:

How does MrVertoo play?

Rating 1.14 K/R 0.81 ADR 88.5 from 151 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 151 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 24% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 14%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
EntryDamageHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 29%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 89%

Weapons and aim

Strength
Where do the kills come from?

1.17 K/D and so clearly above the average (1.02).

Headshot rate 55%+6 pp · Ø 49% better than 81%
AWP share of kills 13%+2 pp · Ø 11% better than 65%
K/D 1.17+0.15 · Ø 1.02 better than 89%
Pistol kills per match 3.5

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.3).

2K rounds 15.2%+1.9 pp · Ø 13.3% better than 88%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 83%
MVPs per match 2.9+0.6 · Ø 2.3 better than 93%
4Ks and aces 33x 4K, 2 aces in 151 matches

Utility and deaths

Average
Nades, flashes and deaths

3.1 utility damage per round and so well below the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 22%
Enemies flashed per round 0.21−0.07 · Ø 0.28 better than 30%
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether MrVertoo is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 151 matches, all from the last 3 months.

Kills per round (K/R)

0.76
AugSepOct

Best month: August 2026 with 0.90.

Patterns

From the last 151 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −4 ELO
27 matches · 67% win rate
In match 2 of the day +99 ELO
29 matches · 41% win rate
On Sundays +24 ELO, win rate 47%

MrVertoo loses the most ELO on Ancient: −4 ELO, 67% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Mirage
  2. Highest rating in a match: 2.40 · Ancient
  3. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 151 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 233
48% better than 37%
0.75 better than 57%
83.1 better than 64%
1.05 better than 56%
54% of 169 duels better than 65%
28% of 25 situations better than 23%
Anubis31
45% better than 28%
0.83 better than 88%
91.2 better than 91%
1.16 better than 87%
56% of 176 duels better than 75%
25% of 28 situations better than 21%
Mirage31
52% better than 55%
0.80 better than 78%
87.0 better than 79%
1.13 better than 80%
52% of 166 duels better than 56%
35% of 26 situations better than 41%
Ancient27
67% better than 90%
0.82 better than 84%
91.6 better than 92%
1.14 better than 85%
56% of 162 duels better than 77%
45% of 20 situations better than 73%
Inferno10
50% -
0.74 -
82.0 -
1.03-
53% of 43 duels -
17% of 6 situations -
Cache8
63% -
1.00 -
100.0 -
1.43-
53% of 47 duels -
50% of 10 situations -
Vertigo6
67% -
1.17 -
119.7 -
1.64-
54% of 37 duels -
50% of 6 situations -
Nuke5
60% -
0.66 -
65.8 -
0.93-
32% of 22 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MrVertoo plays

Across 151 matches MrVertoo averages K/R 0.81, ADR 88.5 and a rating of 1.14. Biggest strength: K/D at 1.17, better than 89% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 3.1, better than only 22% of level 10 · 2,001-2,249 ELO players. Averages 18.6 kills per match with 55% headshots. The strongest map is Ancient with a 67% win rate in 27 matches. In 76 of 151 matches the rating was 1.10 or higher (50%), in 43 it was below 0.90. In 151 matches with detailed stats: 33 4Ks and 2 aces. Best month by rating: August 2026 at 1.27. MrVertoo loses the most ELO on Ancient (−4 ELO, win rate 67%). Things go best on Dust 2 (+60 ELO, win rate 48%). From match no. 5 of the day on, things go best: 62% win rate, −42 ELO. Last 30 days: 38 matches, win rate 42%, net ELO −7.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.