MrTeacher_63

Tajikistan
52 matches tracked 20 matches in 30 days
Last updated:

How does MrTeacher_63 play?

Rating 0.95 K/R 0.70 ADR 80.6 from 52 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 23%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.48 ConsistencyShare of matches with a rating of 0.90 or higher. 46%
Rating distribution from 52 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 12% good 1.10 to 1.29 8% normal 0.90 to 1.09 17% weak 0.75 to 0.89 23% very weak below 0.75 31%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average. Higher headshot rate than the level 9 average.
EntryHeadshots
better than most on level 9 about average weaker than most
Level 9

Compared with 1,551 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 47%−3 pp · Ø 50% better than 22%

Clutch

Average
Last one alive

58% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 58%+20 pp · Ø 38% better than 99%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 57%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 29%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so slightly below the average (0.98).

Headshot rate 53%+5 pp · Ø 48% better than 77%
AWP share of kills 11%+1 pp · Ø 10% better than 60%
K/D 0.92−0.06 · Ø 0.98 better than 17%
Pistol kills per match 2.1

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.8% of rounds and so clearly below the average (12.9%).

2K rounds 11.8%−1.1 pp · Ø 12.9% better than 15%
3K rounds 3.8%−0.1 pp · Ø 3.9% better than 47%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 10x 4K, 1 ace in 52 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so clearly above the average (73%). Lower is better.

Utility hit rate 38%+2 pp · Ø 36% better than 71%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 58%
Enemies flashed per round 0.25−0.03 · Ø 0.28 better than 43%
Deaths per round 76%+3 pp · Ø 73% better than 11%

Progress

One value per month, dashed line is the level 9 average
Whether MrTeacher_63 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 52 matches, all from the last 3 months.

Kills per round (K/R)

0.79
AugSepOct

Best month: October 2026 with 0.79.

Patterns

From the last 52 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Nuke
  2. Most kills in a match: 29 · Ancient
  3. Highest rating in a match: 2.38 · Ancient

Maps in detail

from the last 52 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 216
69% better than 95%
0.72 better than 46%
79.5 better than 47%
0.97 better than 33%
41% of 93 duels better than 8%
60% of 5 situations better than 93%
Mirage13
54% -
0.68 -
80.1 -
0.89-
45% of 78 duels -
80% of 5 situations -
Ancient9
44% -
0.81 -
89.5 -
1.19-
56% of 50 duels -
56% of 9 situations -
Inferno8
38% -
0.56 -
69.3 -
0.71-
44% of 54 duels -
50% of 2 situations -
Anubis3
67% -
0.85 -
93.5 -
1.06-
58% of 24 duels -
40% of 5 situations -
Nuke3
67% -
0.68 -
80.6 -
1.00-
58% of 12 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How MrTeacher_63 plays

Across 52 matches MrTeacher_63 averages K/R 0.70, ADR 80.6 and a rating of 0.95. Biggest strength: Clutch 1v1 won at 58%, better than 99% of level 9 players. Most room to improve: Deaths per round at 76%, better than only 11% of level 9 players. Averages 16.0 kills per match with 53% headshots. The strongest map is Dust 2 with a 69% win rate in 16 matches. In 15 of 52 matches the rating was 1.10 or higher (29%), in 28 it was below 0.90. In 52 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: October 2026 at 1.13. Last 30 days: 20 matches, win rate 65%, net ELO +15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.