MrMadrid

Kyrgyzstan
102 matches tracked
Last updated:

How does MrMadrid play?

Rating 1.08 K/R 0.80 ADR 86.2 from 102 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 102 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 28% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 7 average. Rarely on the AWP.
Multi-killsRifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so clearly above the average (49%).

Rounds with first kill 11%+1 pp · Ø 10% better than 67%
Opening duels won 52%+3 pp · Ø 49% better than 70%

Clutch

Average
Last one alive

50% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 50%+12 pp · Ø 38% better than 95%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 75%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 51%

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so slightly above the average (0.98).

Headshot rate 40%−7 pp · Ø 47% better than 19%
AWP share of kills 5%−6 pp · Ø 11% better than 31%
K/D 1.07+0.09 · Ø 0.98 better than 82%
Pistol kills per match 2.5
Knife kills 1 in 102 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.2).

2K rounds 14.2%+1.3 pp · Ø 12.9% better than 80%
3K rounds 4.8%+1.0 pp · Ø 3.8% better than 87%
MVPs per match 2.6+0.4 · Ø 2.2 better than 89%
4Ks and aces 22x 4K, 1 ace in 81 matches

Utility and deaths

Average
Nades, flashes and deaths

2.5 utility damage per round and so well below the average (4.1).

Utility hit rate 29%−7 pp · Ø 36% better than 15%
Utility damage per round 2.5−1.6 · Ø 4.1 better than 15%
Enemies flashed per round 0.43+0.17 · Ø 0.26 better than 85%
Deaths per round 75%+2 pp · Ø 73% better than 24%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.07, Rating +0.13, ADR +8.4, Headshots +2 pp
= Stayed the same
Win rate at 42%
▼ Got worse
ELO −220

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: August 2026 with 0.85. Last 3 months: 0.81 (at the start 0.74). Well above the average (0.71).

Patterns

From the last 102 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −54 ELO
24 matches · 42% win rate
Between 6:00 and 12:00 −21 ELO, win rate 27%
On Fridays +31 ELO, win rate 34%

MrMadrid loses the most ELO on Mirage: −54 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.77 · Nuke
  2. Longest win streak: 6 wins in a row · Nuke
  3. Most kills in a match: 34 · Cache

Maps in detail

from the last 102 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage24
42% better than 22%
0.78 better than 77%
87.3 better than 86%
1.05 better than 68%
45% of 125 duels better than 23%
60% of 10 situations better than 94%
Ancient16
44% better than 30%
0.80 better than 87%
82.8 better than 67%
1.07 better than 80%
47% of 47 duels better than 34%
46% of 13 situations better than 72%
Dust 216
38% better than 12%
0.78 better than 81%
85.1 better than 81%
1.02 better than 59%
57% of 92 duels better than 87%
18% of 11 situations better than 8%
Anubis15
40% better than 18%
0.81 better than 89%
86.8 better than 87%
1.11 better than 87%
54% of 71 duels better than 69%
67% of 6 situations better than 97%
Nuke11
73% -
0.89 -
92.5 -
1.23-
52% of 46 duels -
67% of 3 situations -
Cache10
40% -
0.87 -
91.8 -
1.20-
45% of 62 duels -
20% of 5 situations -
Inferno10
20% -
0.67 -
77.5 -
0.90-
46% of 63 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How MrMadrid plays

Across 102 matches MrMadrid averages K/R 0.80, ADR 86.2 and a rating of 1.08. Biggest strength: Clutch 1v1 won at 50%, better than 95% of level 7 players. Most room to improve: Utility hit rate at 29%, better than only 15% of level 7 players. Averages 17.6 kills per match with 40% headshots. The strongest map is Nuke with a 73% win rate in 11 matches. In 48 of 102 matches the rating was 1.10 or higher (47%), in 30 it was below 0.90. In 81 matches with detailed stats: 22 4Ks and 1 ace. Best month by rating: August 2026 at 1.15. MrMadrid loses the most ELO on Mirage (−54 ELO, win rate 42%). From match no. 5 of the day on, things go best: 47% win rate, +35 ELO. Improved over the last three months: K/R +0.07, Rating +0.13, ADR +8.4, Headshots +2 pp. Got weaker: ELO −220. Unchanged in recent months: Win rate at 42%. Last 30 days: 5 matches, win rate 60%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.