MrHougi

Argentina
On FACEIT since 2020 51 matches tracked 32 matches in 30 days
Last updated:

How does MrHougi play?

Rating 0.95 (from 47 matches) K/R 0.68 ADR 73.3 from 51 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 40%
Rating distribution from 47 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 15% normal 0.90 to 1.09 9% weak 0.75 to 0.89 34% very weak below 0.75 26%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 6 average. Rarely on the AWP.
ClutcherRifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (32 matches).

Level 6

Compared with 949 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 25%
Opening duels won 52%+2 pp · Ø 50% better than 73%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 25%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 50%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so slightly below the average (1.00).

Headshot rate 45%0 pp · Ø 45% right on the average
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 0.92−0.08 · Ø 1.00 better than 28%
Pistol kills per match 2.2
Knife kills 1 in 51 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so clearly below the average (4.0%).

2K rounds 13.4%+0.2 pp · Ø 13.2% better than 65%
3K rounds 3.1%−0.9 pp · Ø 4.0% better than 21%
MVPs per match 2.1−0.1 · Ø 2.2 better than 44%
4Ks and aces 3x 4K, 1 ace in 32 matches

Utility and deaths

Average
Nades, flashes and deaths

0.43 enemies flashed per round and so well above the average (0.25).

Utility hit rate 30%−5 pp · Ø 35% better than 20%
Utility damage per round 4.0+0.1 · Ø 3.9 better than 50%
Enemies flashed per round 0.43+0.18 · Ø 0.25 better than 88%
Deaths per round 74%+1 pp · Ø 73% better than 37%

Progress

One value per month, dashed line is the level 6 average
Whether MrHougi is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 32 matches from the last 3 months and 15 before.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Best month: June 2026 with 0.77.

Patterns

From the last 51 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −55 ELO
25 matches · 40% win rate
In match 1 of the day −31 ELO
23 matches · 39% win rate

MrHougi loses the most ELO on Mirage: −55 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Dust 2
  2. Longest win streak: 6 wins in a row · Mirage
  3. Highest rating in a match: 2.47 · Ancient

Maps in detail

from the last 51 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage25
40% better than 19%
0.63 better than 14%
70.7 better than 14%
0.88 better than 15%
47% of 92 duels better than 38%
44% of 16 situations better than 70%
Ancient8
75% -
0.74 -
85.5 -
1.05-
56% of 34 duels -
14% of 7 situations -
Nuke8
50% -
0.63 -
71.7 -
0.91-
52% of 25 duels -
25% of 8 situations -
Dust 26
33% -
0.78 -
74.8 -
1.07-
35% of 23 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MrHougi plays

Across 51 matches MrHougi averages K/R 0.68 and ADR 73.3; the rating across the 47 rated matches is 0.95. Most room to improve: Damage per round (ADR) at 73.3, better than only 17% of level 6 players. Averages 14.9 kills per match with 45% headshots. In 15 of 47 matches the rating was 1.10 or higher (32%), in 28 it was below 0.90. In 32 matches with detailed stats: 3 4Ks and 1 ace. Best month by rating: June 2026 at 1.09. MrHougi loses the most ELO on Mirage (−55 ELO, win rate 40%). Last 30 days: 32 matches, win rate 53%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.