MrDershowitz

USA
70 matches tracked
ELO
1,852
Peak across the last 70 matches: 1,909
Rank NA ▼ 1,882 places
#10,721
30 days · prev. #8,839 · best #8,839
Last updated:

How does MrDershowitz play?

Rating 1.06 K/R 0.75 ADR 83.1 from 70 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 70 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 17% good 1.10 to 1.29 24% normal 0.90 to 1.09 21% weak 0.75 to 0.89 17% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average.
Multi-kills
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (62 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so clearly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 45%−5 pp · Ø 50% better than 10%

Clutch

Average
Last one alive

19% of 1v2s won and so just below the average (20%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 19%−1 pp · Ø 20% better than 37%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 57%

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so just above the average (1.00).

Headshot rate 50%+2 pp · Ø 48% better than 62%
AWP share of kills 9%−2 pp · Ø 11% better than 48%
K/D 1.04+0.04 · Ø 1.00 better than 63%
Pistol kills per match 2.7
Knife kills 1 in 70 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 13.1%0.0 pp · Ø 13.1% right on the average
3K rounds 4.1%+0.2 pp · Ø 3.9% better than 55%
MVPs per match 2.4+0.2 · Ø 2.2 better than 67%
4Ks and aces 14x 4K, 1 ace in 62 matches

Utility and deaths

Average
Nades, flashes and deaths

0.46 enemies flashed per round and so well above the average (0.28).

Utility hit rate 30%−6 pp · Ø 36% better than 16%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 18%
Enemies flashed per round 0.46+0.18 · Ø 0.28 better than 88%
Deaths per round 71%−1 pp · Ø 72% better than 66%

Progress

One value per month, dashed line is the level 9 average
Whether MrDershowitz is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 70 matches, all from the last 3 months.

Kills per round (K/R)

0.66
AugSepOct

Patterns

From the last 70 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −51 ELO
26 matches · 50% win rate
Between 0:00 and 6:00 +17 ELO, win rate 46%

MrDershowitz loses the most ELO in match 1 of the day: −51 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Most kills in a match: 36 · Dust 2
  3. Highest rating in a match: 2.04 · Nuke

Maps in detail

from the last 70 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 225
56% better than 69%
0.86 better than 93%
95.0 better than 96%
1.22 better than 94%
48% of 128 duels better than 35%
30% of 10 situations better than 29%
Mirage23
48% better than 41%
0.63 better than 9%
71.7 better than 12%
0.88 better than 9%
41% of 86 duels better than 8%
30% of 10 situations better than 28%
Anubis7
57% -
0.69 -
77.2 -
1.00-
48% of 23 duels -
50% of 6 situations -
Cache6
83% -
0.65 -
76.7 -
0.94-
48% of 25 duels -
33% of 3 situations -
Ancient5
60% -
0.83 -
91.2 -
1.18-
48% of 27 duels -
50% of 4 situations -
Nuke3
67% -
1.03 -
98.7 -
1.54-
56% of 9 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MrDershowitz plays

Across 70 matches MrDershowitz averages K/R 0.75, ADR 83.1 and a rating of 1.06. Most room to improve: Opening duels won at 45%, better than only 10% of level 9 players. Averages 16.2 kills per match with 50% headshots. The strongest map is Dust 2 with a 56% win rate in 25 matches. In 33 of 70 matches the rating was 1.10 or higher (47%), in 22 it was below 0.90. In 62 matches with detailed stats: 14 4Ks and 1 ace. MrDershowitz loses the most ELO in match 1 of the day (−51 ELO, win rate 50%). Things go best on Mirage (+2 ELO, win rate 48%). Last 30 days: 2 matches, win rate 50%, net ELO −31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.