Mr-Sault

France
90 matches tracked 12 matches in 30 days
Last updated:

How does Mr-Sault play?

Rating 1.10 (from 17 matches) K/R 0.74 ADR 78.4 from 90 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with at least a normal rating (0.90 and up). 82%
Rating spread from 17 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 18% good 1.10 to 1.29 47% normal 0.90 to 1.09 18% weak 0.75 to 0.89 12% very weak below 0.75 6%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 10 average. Higher headshot rate than the level 10 average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (45 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−1.0 pp better than 28%
Opening duels won 52%+1 pp better than 55%

Clutch

Average
Last one alive
Clutch 1v1 won 42%+3 pp better than 69%
Clutch 1v2 won 23%+2 pp better than 61%
Clutch kills per match 1.7+0.1 better than 57%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 63%+12 pp better than 97%
AWP share of kills 1%−10 pp better than 6%
K/D 1.09+0.06 better than 68%
Pistol kills per match 2.9
Knife kills 1 in 90 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.0%−0.3 pp better than 38%
Rounds with 3K 4.6%+0.5 pp better than 69%
MVPs per match 2.8+0.5 better than 88%
4Ks and aces 13x 4K, 1 ace in 45 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 39%+4 pp better than 79%
Utility damage per round 4.2+0.1 better than 55%
Enemies flashed per round 0.20−0.10 better than 21%
Rounds with a death 68%−4.0 pp better than 85%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.05, ADR +6.1, ELO +138
= Stayed the same
Headshots at 63%
▼ Got worse
Win rate −20 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.77
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.77. Last 3 months: 0.77 (at the start 0.72).

Patterns

From the last 90 matches, each row based on 20+ matches.

Where does the ELO go?

In match 1 of the day +43 ELO
49 matches · 53% wins

Mr-Sault loses the most ELO in match 1 of the day: +43 ELO, 53% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.68 · Anubis
  2. Most kills in a match: 49 · Nuke
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 90 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 232
50% better than 40%
0.69 better than 25%
73.9 better than 17%
1.17–
54% of 137 duels better than 66%
44% of 16 situations better than 67%
Inferno21
76% better than 97%
0.73 better than 40%
76.1 better than 17%
1.11–
59% of 75 duels better than 74%
14% of 7 situations better than 7%
Anubis19
68% better than 91%
0.78 better than 66%
83.3 better than 61%
1.17–
53% of 90 duels better than 55%
52% of 21 situations better than 80%
Nuke12
50% –
0.86 –
87.4 –
0.99–
60% of 45 duels –
40% of 10 situations –
Cache4
25% –
0.67 –
72.5 –
0.32–
64% of 11 duels –
20% of 5 situations –

Compared with players on the same level who have at least 15 matches on the map.

How Mr-Sault plays

Across 90 matches Mr-Sault averages K/R 0.74 and ADR 78.4; the rating across the 17 rated matches is 1.10. Biggest strength: Headshot rate at 63%. That is better than 97% of players on level 10. On average 16.7 kills per match, 63% of them headshots. The strongest map is Inferno with a 76% win rate in 21 matches. In 11 of 17 matches the rating was 1.10 or higher (65%), in 3 it was below 0.90. In 45 matches with detailed stats: 13 4Ks and 1 aces. Best month by rating: October 2026 at 1.14. Mr-Sault loses the most ELO in match 1 of the day (+43 ELO, win rate 53%). Things go best on Inferno (+80 ELO, win rate 76%). Improved over the last three months: K/R +0.05, ADR +6.1, ELO +138. Got weaker: Win rate −20 pp. Unchanged in recent months: Headshots at 63%. Last 30 days: 12 matches, win rate 42%, ELO balance +21.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.