Mr-AURA-95

Belgium
109 matches tracked
Last updated:

How does Mr-AURA-95 play?

Rating 1.40 K/R 0.95 ADR 96.4 from 109 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.40
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 89%
Rating distribution from 109 matches
outstanding 1.80 and up 17% strong 1.30 to 1.79 43% good 1.10 to 1.29 14% normal 0.90 to 1.09 16% weak 0.75 to 0.89 8% very weak below 0.75 3%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
ClutcherMulti-killsDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (99 matches).

2,001-2,249 ELO

Compared with 1,895 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

63% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 63%+12 pp · Ø 51% better than 99%

Clutch

Strength
Last one alive

3.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 66%
Clutch 1v2 won 37%+15 pp · Ø 22% better than 99%
Clutch kills per match 3.2+1.5 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.55 K/D and so well above the average (1.02).

Headshot rate 46%−3 pp · Ø 49% better than 33%
AWP share of kills 18%+7 pp · Ø 11% better than 82%
K/D 1.55+0.53 · Ø 1.02 better than 99%
Pistol kills per match 3.3
Knife kills 4 in 109 matches

Impact

Strength
Damage and big rounds

3.4 MVPs per match and so well above the average (2.3).

2K rounds 17.7%+4.3 pp · Ø 13.4% better than 99%
3K rounds 6.5%+2.4 pp · Ø 4.1% better than 98%
MVPs per match 3.4+1.1 · Ø 2.3 better than 99%
4Ks and aces 31x 4K, 4 aces in 99 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 61% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 39%+4 pp · Ø 35% better than 77%
Utility damage per round 5.0+0.6 · Ø 4.4 better than 73%
Enemies flashed per round 0.42+0.13 · Ø 0.29 better than 83%
Deaths per round 61%−11 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Mr-AURA-95 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 99 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.89
JulAugSepOct

Best month: July 2026 with 1.12.

Patterns

From the last 109 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −3 ELO
32 matches · 38% win rate
Between 12:00 and 18:00 −24 ELO, win rate 53%

Mr-AURA-95 loses the most ELO in match 1 of the day: −3 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 64 · Inferno
  2. Highest rating in a match: 2.81 · Anubis
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 109 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 228
75% better than 99%
1.01 better than 99%
99.9 better than 98%
1.50 better than 99%
67% of 138 duels better than 99%
52% of 23 situations better than 86%
Mirage19
58% better than 76%
0.92 better than 98%
96.7 better than 97%
1.33 better than 98%
65% of 69 duels better than 99%
47% of 15 situations better than 77%
Anubis16
69% better than 95%
1.04 better than 99%
101.1 better than 99%
1.53 better than 99%
57% of 44 duels better than 78%
28% of 18 situations better than 28%
Cache15
40% -
0.89 -
89.6 -
1.31-
51% of 53 duels -
18% of 17 situations -
Inferno15
53% better than 46%
1.01 better than 99%
101.0 better than 99%
1.44 better than 99%
73% of 56 duels better than 99%
54% of 13 situations better than 81%
Ancient11
45% -
0.79 -
85.1 -
1.18-
48% of 23 duels -
36% of 11 situations -
Nuke3
100% -
0.84 -
89.4 -
1.36-
60% of 10 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Mr-AURA-95 plays

Across 109 matches Mr-AURA-95 averages K/R 0.95, ADR 96.4 and a rating of 1.40. Biggest strength: Rating at 1.40, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 20.4 kills per match with 46% headshots. The strongest map is Dust 2 with a 75% win rate in 28 matches. In 80 of 109 matches the rating was 1.10 or higher (73%), in 12 it was below 0.90. In 99 matches with detailed stats: 31 4Ks and 4 aces. Best month by rating: July 2026 at 1.60. Mr-AURA-95 loses the most ELO in match 1 of the day (−3 ELO, win rate 38%). Things go best on Dust 2 (+47 ELO, win rate 75%). Match no. 2 of the day goes best: 69% win rate, −24 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.