Mpower69

Sweden
86 matches tracked
Last updated:

How does Mpower69 play?

Rating 1.06 K/R 0.79 ADR 87.7 from 86 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 86 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 20% normal 0.90 to 1.09 30% weak 0.75 to 0.89 14% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 7 average. More first kills per match than the level 7 average. More damage per round than the level 7 average.
Multi-killsEntryDamage
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (78 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 93%
Opening duels won 51%+2 pp · Ø 49% better than 63%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 38%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 75%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Average
Where do the kills come from?

1.03 K/D and so slightly above the average (0.98).

Headshot rate 46%−1 pp · Ø 47% better than 50%
AWP share of kills 9%−2 pp · Ø 11% better than 51%
K/D 1.03+0.05 · Ø 0.98 better than 71%
Pistol kills per match 2.5
Knife kills 1 in 86 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so well above the average (12.9%).

2K rounds 15.0%+2.1 pp · Ø 12.9% better than 91%
3K rounds 4.5%+0.7 pp · Ø 3.8% better than 80%
MVPs per match 2.6+0.4 · Ø 2.2 better than 89%
4Ks and aces 20x 4K, 3 aces in 78 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 31%−5 pp · Ø 36% better than 24%
Utility damage per round 2.7−1.4 · Ø 4.1 better than 17%
Enemies flashed per round 0.11−0.15 · Ø 0.26 better than 11%
Deaths per round 77%+4 pp · Ø 73% better than 9%

Progress

One value per month, dashed line is the level 7 average
Whether Mpower69 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 78 matches from the last 3 months and 8 before.

Kills per round (K/R)

0.78
JulAugSepOct

Best month: August 2026 with 0.83.

Patterns

From the last 86 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −54 ELO
23 matches · 61% win rate
From match 5 of the day −34 ELO
32 matches · 53% win rate
Between 18:00 and 24:00 −104 ELO, win rate 44%

Mpower69 loses the most ELO on Nuke: −54 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.44 · Mirage
  2. Longest win streak: 6 wins in a row · Ancient
  3. Most kills in a match: 42 · Vertigo

Maps in detail

from the last 86 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage26
62% better than 87%
0.81 better than 87%
90.8 better than 94%
1.09 better than 79%
49% of 149 duels better than 43%
36% of 14 situations better than 44%
Nuke23
61% better than 77%
0.77 better than 65%
87.7 better than 80%
1.02 better than 49%
56% of 162 duels better than 76%
31% of 16 situations better than 25%
Dust 211
55% -
0.76 -
84.6 -
1.00-
46% of 76 duels -
25% of 4 situations -
Ancient9
78% -
0.86 -
87.0 -
1.24-
54% of 50 duels -
50% of 6 situations -
Anubis9
44% -
0.61 -
74.9 -
0.80-
45% of 49 duels -
0% of 2 situations -
Inferno4
75% -
0.96 -
100.2 -
1.31-
62% of 21 duels -
-
Vertigo4
25% -
0.87 -
90.0 -
1.17-
48% of 23 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Mpower69 plays

Across 86 matches Mpower69 averages K/R 0.79, ADR 87.7 and a rating of 1.06. Biggest strength: Rounds with first kill at 14%, better than 93% of level 7 players. Most room to improve: Deaths per round at 77%, better than only 9% of level 7 players. Averages 17.5 kills per match with 46% headshots. The strongest map is Mirage with a 62% win rate in 26 matches. In 32 of 86 matches the rating was 1.10 or higher (37%), in 28 it was below 0.90. In 78 matches with detailed stats: 20 4Ks and 3 aces. Best month by rating: August 2026 at 1.10. Mpower69 loses the most ELO on Nuke (−54 ELO, win rate 61%). Things go best on Mirage (+20 ELO, win rate 62%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.