Missigen

Sweden
41 matches tracked
Last updated:

How does Missigen play?

Rating 1.01 K/R 0.70 ADR 78.0 from 41 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 41 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 20% normal 0.90 to 1.09 27% weak 0.75 to 0.89 12% very weak below 0.75 22%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 5 average.
Multi-kills
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (29 matches).

Level 5

Compared with 700 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

64% of opening duels won and so well above the average (49%).

Rounds with first kill 9%−1 pp · Ø 10% better than 41%
Opening duels won 64%+15 pp · Ø 49% better than 99%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 79%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 27%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so slightly above the average (0.97).

Headshot rate 41%−3 pp · Ø 44% better than 36%
AWP share of kills 10%−1 pp · Ø 11% better than 51%
K/D 1.04+0.07 · Ø 0.97 better than 81%
Pistol kills per match 2.4
Knife kills 1 in 41 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so clearly above the average (2.1).

2K rounds 12.2%−0.5 pp · Ø 12.7% better than 38%
3K rounds 3.4%−0.3 pp · Ø 3.7% better than 40%
MVPs per match 2.3+0.2 · Ø 2.1 better than 76%
4Ks and aces 6x 4K, 1 ace in 29 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 40%+5 pp · Ø 35% better than 83%
Utility damage per round 2.8−1.3 · Ø 4.1 better than 26%
Enemies flashed per round 0.21−0.04 · Ø 0.25 better than 42%
Deaths per round 67%−6 pp · Ø 73% better than 98%

Progress

One value per month, dashed line is the level 5 average
Whether Missigen is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 31 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.74
JulAugSepOct

Best month: September 2026 with 0.74.

Patterns

Soon this shows where Missigen loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 12 of 20.

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Inferno
  2. Highest rating in a match: 1.93 · Mirage
  3. Most kills in a match: 27 · Inferno

Maps in detail

from the last 41 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage12
58% -
0.62 -
74.4 -
0.91-
63% of 35 duels -
71% of 7 situations -
Dust 27
43% -
0.81 -
83.0 -
1.09-
69% of 16 duels -
33% of 3 situations -
Inferno7
71% -
0.66 -
78.9 -
0.94-
54% of 28 duels -
67% of 3 situations -
Anubis4
0% -
0.74 -
72.0 -
1.06-
46% of 13 duels -
17% of 6 situations -
Nuke4
75% -
0.78 -
89.2 -
1.22-
54% of 13 duels -
33% of 3 situations -
Ancient3
67% -
0.64 -
61.9 -
0.91-
43% of 7 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Missigen plays

Across 41 matches Missigen averages K/R 0.70, ADR 78.0 and a rating of 1.01. Biggest strength: Opening duels won at 64%, better than 99% of level 5 players. Averages 14.7 kills per match with 41% headshots. In 16 of 41 matches the rating was 1.10 or higher (39%), in 14 it was below 0.90. In 29 matches with detailed stats: 6 4Ks and 1 ace. Best month by rating: August 2026 at 1.05.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.