MilkDrinker6

USA
236 matches tracked 50 matches in 30 days
Last updated:

How does MilkDrinker6 play?

Rating 1.13 (from 21 matches) K/R 0.69 ADR 74.8 from 236 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with at least a normal rating (0.90 and up). 81%
Rating spread from 21 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 24% good 1.10 to 1.29 24% normal 0.90 to 1.09 33% weak 0.75 to 0.89 5% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average.
AWPer
better than most on level 7 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (179 matches).

Opening

Average
The first duels of the round
Rounds with first kill 8%−2.0 pp better than 21%
Opening duels won 50%0 pp level

Clutch

Average
Last one alive
Clutch 1v1 won 36%−3 pp better than 41%
Clutch 1v2 won 15%−6 pp better than 16%
Clutch kills per match 1.8+0.1 better than 68%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 42%−4 pp better than 25%
AWP share of kills 22%+12 pp better than 90%
K/D 0.97−0.02 better than 44%
Pistol kills per match 2.1
Knife kills 14 in 236 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.6%−0.4 pp better than 38%
Rounds with 3K 3.3%−0.6 pp better than 28%
MVPs per match 1.9−0.3 better than 18%
4Ks and aces 24x 4K, 1 ace in 179 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%0 pp level
Utility damage per round 3.8−0.4 better than 45%
Enemies flashed per round 0.41+0.14 better than 83%
Rounds with a death 71%−2.0 pp better than 72%

Progress

One value per month, dashed line is the Level 7 average
▲ Improved
ELO +395
= Stayed the same
K/R at 0.69, ADR at 74.1
▼ Got worse
Headshots −4 pp, Win rate −5 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.80
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.80. Last 3 months unchanged at 0.69.

Patterns

From the last 236 matches, each row based on 20+ matches.

Where does the ELO go?

On Ancient −126 ELO
32 matches · 47% wins
In match 2 of the day −61 ELO
56 matches · 36% wins
On Dust 2 −31 ELO
36 matches · 25% wins

MilkDrinker6 loses the most ELO on Ancient: −126 ELO, 47% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.62 · Ancient
  2. Most kills in a match: 33 · Dust 2
  3. Longest win streak: 7 wins in a row · Inferno

Maps in detail

from the last 236 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage66
41% better than 20%
0.68 better than 30%
72.2 better than 16%
0.99–
49% of 227 duels better than 44%
33% of 43 situations better than 38%
Anubis39
59% better than 75%
0.71 level
77.3 better than 39%
1.20–
57% of 122 duels better than 85%
26% of 23 situations better than 21%
Dust 236
25% better than 1%
0.66 better than 23%
74.0 better than 23%
1.34–
49% of 112 duels level
30% of 33 situations better than 28%
Ancient32
47% better than 42%
0.70 better than 36%
73.9 better than 19%
1.26–
47% of 98 duels better than 34%
32% of 22 situations better than 32%
Nuke24
54% better than 54%
0.66 better than 17%
73.9 better than 21%
1.03–
48% of 85 duels better than 37%
56% of 18 situations better than 88%
Inferno19
58% better than 68%
0.64 better than 17%
77.8 better than 49%
1.10–
48% of 64 duels better than 32%
45% of 11 situations better than 72%
Cache12
50% –
0.74 –
81.0 –
1.01–
35% of 51 duels –
38% of 8 situations –
Vertigo8
50% –
0.79 –
79.8 –
1.19–
46% of 24 duels –
43% of 7 situations –

Compared with players on the same level who have at least 15 matches on the map.

How MilkDrinker6 plays

Across 236 matches MilkDrinker6 averages K/R 0.69 and ADR 74.8; the rating across the 21 rated matches is 1.13. Most room to improve: Rounds with first kill at 8%. That is better than only 21% of players on level 7. On average 14.6 kills per match, 42% of them headshots. The strongest map is Anubis with a 59% win rate in 39 matches. In 10 of 21 matches the rating was 1.10 or higher (48%), in 4 it was below 0.90. In 179 matches with detailed stats: 24 4Ks and 1 aces. Best month by rating: October 2026 at 1.13. MilkDrinker6 loses the most ELO on Ancient (−126 ELO, win rate 47%). Things go best on Anubis (+110 ELO, win rate 59%). Improved over the last three months: ELO +395. Got weaker: Headshots −4 pp, Win rate −5 pp. Unchanged in recent months: K/R at 0.69, ADR at 74.1. Last 30 days: 50 matches, win rate 50%, ELO balance −68.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 7): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.