Mikolelelele

Vatican City
On FACEIT since 2020 112 matches tracked 57 matches in 30 days
ELO ▲ 23
2,164
30-day peak: 2,164
Rank EU
#150,170
Vatican City #224 in Vatican City
Last updated:

How does Mikolelelele play?

Rating 1.24 K/R 0.88 ADR 91.6 from 112 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.24
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 112 matches
outstanding 1.80 and up 12% strong 1.30 to 1.79 29% good 1.10 to 1.29 19% normal 0.90 to 1.09 19% weak 0.75 to 0.89 16% very weak below 0.75 6%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 56%+5 pp · Ø 51% better than 85%

Clutch

Average
Last one alive

2.5 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 60%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 96%

Weapons and aim

Average
Where do the kills come from?

1.26 K/D and so well above the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 15%+3 pp · Ø 12% better than 72%
K/D 1.26+0.23 · Ø 1.03 better than 96%
Pistol kills per match 3.2
Zeus kills2 in 112 matches
Knife kills 4 in 112 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.7% of rounds and so well above the average (4.1%).

2K rounds 15.7%+2.3 pp · Ø 13.4% better than 93%
3K rounds 5.7%+1.6 pp · Ø 4.1% better than 94%
MVPs per match 2.7+0.4 · Ø 2.3 better than 87%
4Ks and aces 45x 4K, 2 aces in 112 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 38%+3 pp · Ø 35% better than 72%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 71%
Enemies flashed per round 0.32+0.03 · Ø 0.29 better than 61%
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Mikolelelele is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 112 matches, all from the last 3 months.

Kills per round (K/R)

0.87
AugSepOct

Best month: August 2026 with 0.88.

Patterns

From the last 112 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −25 ELO
27 matches · 41% win rate
On Mirage −2 ELO
34 matches · 38% win rate
In match 2 of the day +17 ELO
28 matches · 36% win rate

Mikolelelele loses the most ELO on Dust 2: −25 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Mirage
  2. Highest rating in a match: 2.26 · Nuke
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 112 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage34
38% better than 9%
0.86 better than 92%
91.0 better than 90%
1.20 better than 91%
48% of 151 duels better than 32%
36% of 28 situations better than 45%
Dust 227
41% better than 17%
0.87 better than 93%
90.4 better than 88%
1.21 better than 92%
60% of 144 duels better than 89%
44% of 16 situations better than 69%
Ancient14
71% -
0.92 -
95.5 -
1.33-
56% of 62 duels -
50% of 6 situations -
Inferno11
36% -
0.80 -
82.5 -
1.16-
70% of 33 duels -
50% of 8 situations -
Cache10
60% -
0.93 -
95.8 -
1.30-
64% of 47 duels -
50% of 10 situations -
Nuke10
70% -
1.00 -
100.9 -
1.45-
61% of 41 duels -
30% of 10 situations -
Anubis5
40% -
0.70 -
83.8 -
1.00-
44% of 18 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Mikolelelele plays

Across 112 matches Mikolelelele averages K/R 0.88, ADR 91.6 and a rating of 1.24. Biggest strength: Rating at 1.24, better than 96% of level 10 · 2,001-2,249 ELO players. Averages 19.5 kills per match with 49% headshots. The strongest map is Ancient with a 71% win rate in 14 matches. In 66 of 112 matches the rating was 1.10 or higher (59%), in 25 it was below 0.90. In 112 matches with detailed stats: 45 4Ks and 2 aces. Best month by rating: October 2026 at 1.25. Mikolelelele loses the most ELO on Dust 2 (−25 ELO, win rate 41%). Last 30 days: 57 matches, win rate 49%, net ELO −8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.