Mikey_M
Name history of Mikey_M
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (101 matches).
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
Average45% of opening duels won and so clearly below the average (50%).
Clutch
Average23% of 1v2s won and so just above the average (21%).
Weapons and aim
Average0.95 K/D and so just below the average (0.99).
Impact
AverageExactly 2 kills in 11.7% of rounds and so clearly below the average (13.1%).
Utility and deaths
Average0.08 enemies flashed per round and so well below the average (0.27).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.75. Last 3 months: 0.68 (at the start 0.75). Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: July 2026 with 1.06. Last 3 months: 0.95 (at the start 1.06). Clearly below the average (1.00).
Damage per round (ADR)
Best month: July 2026 with 80.8. Last 3 months: 77.5 (at the start 80.8). Just below the average (79.2).
Share of headshot kills
Best month: August 2026 with 46%. Last 3 months: 46% (at the start 45%). Just below the average (47%).
Matches won (win rate)
Best month: July 2026 with 53%. Last 3 months: 50% (at the start 53%). Slightly above the average (48%).
Best month: October 2026 with 1,746. Last 3 months: 1,741 (at the start 1,551).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 47%.
Patterns
From the last 141 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Mikey_M loses the most ELO from match 5 of the day: −26 ELO, 41% win rate
Records and milestones
from recorded matches- Most kills in a match: 39 · Cache
- Longest win streak: 7 wins in a row · Ancient
- Highest rating in a match: 2.38 · Anubis
Maps in detail
from the last 141 matchesCompared with players on the same level who have at least 15 matches on the map.
How Mikey_M plays
Across 141 matches Mikey_M averages K/R 0.70, ADR 78.4 and a rating of 0.98. Most room to improve: Opening duels won at 45%, better than only 12% of level 8 players. Averages 16.1 kills per match with 45% headshots. The strongest map is Ancient with a 67% win rate in 21 matches. In 44 of 141 matches the rating was 1.10 or higher (31%), in 56 it was below 0.90. In 101 matches with detailed stats: 23 4Ks and 3 aces. Best month by rating: July 2026 at 1.06. Mikey_M loses the most ELO from match 5 of the day (−26 ELO, win rate 41%). Things go best on Ancient (+30 ELO, win rate 67%). Match no. 2 of the day goes best: 68% win rate, +29 ELO. Improved over the last three months: ELO +190. Got weaker: K/R −0.07, Rating −0.11, Win rate −3 pp. Unchanged in recent months: ADR at 77.5, Headshots at 46%. Last 30 days: 41 matches, win rate 49%, net ELO −45.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.