Miha0199

Serbia
70 matches tracked
Last updated:

How does Miha0199 play?

Rating 1.06 K/R 0.75 ADR 79.3 from 70 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 74%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 70 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 23% good 1.10 to 1.29 17% normal 0.90 to 1.09 27% weak 0.75 to 0.89 11% very weak below 0.75 21%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More 1v1 and 1v2 wins than the level 8 average.
AWPerClutcher
better than most on level 8 about average weaker than most
Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 50%+1 pp · Ø 49% better than 47%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 46%+8 pp · Ø 38% better than 86%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 73%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

36% headshots and so well below the average (48%).

Headshot rate 36%−12 pp · Ø 48% better than 4%
AWP share of kills 33%+22 pp · Ø 11% better than 97%
K/D 1.07+0.10 · Ø 0.97 better than 76%
Pistol kills per match 2.3
Knife kills 2 in 70 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.5% of rounds and so well above the average (12.8%).

2K rounds 15.5%+2.7 pp · Ø 12.8% better than 94%
3K rounds 3.4%−0.4 pp · Ø 3.8% better than 28%
MVPs per match 2.3+0.1 · Ø 2.2 better than 61%
4Ks and aces 16x 4K, 0 aces in 70 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (73%). Lower is better.

Utility hit rate 35%−1 pp · Ø 36% better than 49%
Utility damage per round 3.3−0.8 · Ø 4.1 better than 28%
Enemies flashed per round 0.26−0.01 · Ø 0.27 better than 49%
Deaths per round 70%−3 pp · Ø 73% better than 78%

Progress

One value per month, dashed line is the level 8 average
Whether Miha0199 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 70 matches, all from the last 3 months.

Kills per round (K/R)

0.75
AugSepOct

Patterns

From the last 70 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.76 · Mirage
  2. Longest win streak: 6 wins in a row · Nuke
  3. Most kills in a match: 42 · Nuke

Maps in detail

from the last 70 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 215
40% better than 19%
0.69 better than 33%
71.6 better than 12%
0.93 better than 22%
53% of 73 duels better than 66%
50% of 6 situations better than 82%
Ancient14
50% -
0.69 -
74.8 -
0.99-
47% of 62 duels -
17% of 6 situations -
Mirage14
86% -
0.82 -
84.2 -
1.20-
51% of 76 duels -
78% of 9 situations -
Anubis10
40% -
0.69 -
78.8 -
1.01-
49% of 41 duels -
57% of 7 situations -
Nuke7
71% -
0.82 -
85.8 -
1.12-
60% of 42 duels -
40% of 5 situations -
Cache4
50% -
0.69 -
80.0 -
0.94-
36% of 11 duels -
0% of 3 situations -
Inferno3
67% -
0.86 -
89.7 -
1.29-
41% of 17 duels -
33% of 3 situations -
Vertigo3
0% -
0.84 -
85.3 -
1.14-
23% of 13 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Miha0199 plays

Across 70 matches Miha0199 averages K/R 0.75, ADR 79.3 and a rating of 1.06. Biggest strength: Clutch 1v1 won at 46%, better than 86% of level 8 players. Most room to improve: Headshot rate at 36%, better than only 4% of level 8 players. Averages 16.3 kills per match with 36% headshots. The strongest map is Mirage with a 86% win rate in 14 matches. In 28 of 70 matches the rating was 1.10 or higher (40%), in 23 it was below 0.90. In 70 matches with detailed stats: 16 4Ks and 0 aces.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.