MiSTiA_
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (105 matches).
Compared with 2,150 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average2.3 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average0.99 K/D and so just below the average (1.03).
Impact
Weakness2.0 MVPs per match and so well below the average (2.3).
Utility and deaths
Strength46% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.73. Last 3 months: 0.69 (at the start 0.73). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.05. Last 3 months: 0.96 (at the start 1.05). Clearly below the average (1.03).
Damage per round (ADR)
Best month: September 2026 with 80.5. Last 3 months: 76.6 (at the start 77.3). Slightly below the average (80.8).
Share of headshot kills
Best month: August 2026 with 58%. Last 3 months: 52% (at the start 48%). Slightly above the average (50%).
Matches won (win rate)
Best month: October 2026 with 63%. Last 3 months: 51% (at the start 59%). Just above the average (50%).
Best month: October 2026 with 2,202. Last 3 months: 2,202 (at the start 1,933).
Rounds with first kill
Best month: September 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 50%.
Patterns
From the last 134 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
MiSTiA_ loses the most ELO in match 1 of the day: ±0 ELO, 38% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Mirage
- Highest rating in a match: 2.22 · Anubis
- Most kills in a match: 33 · Mirage
Maps in detail
from the last 134 matchesCompared with players on the same level who have at least 15 matches on the map.
How MiSTiA_ plays
Across 134 matches MiSTiA_ averages K/R 0.70, ADR 76.7 and a rating of 0.98. Biggest strength: Utility hit rate at 46%, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 6% of level 10 · 2,250-2,499 ELO players. Averages 15.2 kills per match with 51% headshots. The strongest map is Cache with a 70% win rate in 10 matches. In 45 of 134 matches the rating was 1.10 or higher (34%), in 55 it was below 0.90. In 105 matches with detailed stats: 11 4Ks and 0 aces. Best month by rating: July 2026 at 1.05. MiSTiA_ loses the most ELO in match 1 of the day (±0 ELO, win rate 38%). Things go best on Dust 2 (+23 ELO, win rate 42%). Match no. 3 of the day goes best: 70% win rate, −23 ELO. Improved over the last three months: Headshots +4 pp, ELO +269. Got weaker: K/R −0.04, Rating −0.09, Win rate −8 pp. Unchanged in recent months: ADR at 76.6. Last 30 days: 58 matches, win rate 60%, net ELO +1.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.