MiMakii187

Kosovo
On FACEIT since 2022 138 matches tracked 81 matches in 30 days
ELO ▲ 191
2,251
30-day peak: 2,282
Rank EU
#115,939
Kosovo #1,085 in Kosovo
Last updated:

How does MiMakii187 play?

Rating 0.95 K/R 0.68 ADR 74.0 from 138 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 14%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 138 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 9% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 27%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (127 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 49%−2 pp · Ø 51% better than 28%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 33%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.03).

Headshot rate 54%+4 pp · Ø 50% better than 73%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 0.95−0.08 · Ø 1.03 better than 17%
Pistol kills per match 2.5

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.3).

2K rounds 12.3%−1.1 pp · Ø 13.4% better than 21%
3K rounds 2.9%−1.2 pp · Ø 4.1% better than 6%
MVPs per match 1.8−0.5 · Ø 2.3 better than 4%
4Ks and aces 18x 4K, 2 aces in 127 matches

Utility and deaths

Average
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 26%−9 pp · Ø 35% better than 4%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 33%
Enemies flashed per round 0.27−0.03 · Ø 0.30 better than 44%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether MiMakii187 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 127 matches from the last 3 months and 11 before.

Kills per round (K/R)

0.69
JunJulAugSepOct

Best month: July 2026 with 0.89.

Patterns

From the last 138 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −50 ELO
35 matches · 46% win rate
From match 5 of the day −22 ELO
27 matches · 41% win rate
On Sundays −22 ELO, win rate 43%

MiMakii187 loses the most ELO on Dust 2: −50 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Mirage
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Highest rating in a match: 1.98 · Anubis

Maps in detail

from the last 138 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 235
46% better than 28%
0.62 better than 5%
68.8 better than 3%
0.85 better than 3%
44% of 125 duels better than 12%
27% of 15 situations better than 23%
Ancient29
76% better than 98%
0.76 better than 56%
79.9 better than 40%
1.09 better than 66%
56% of 103 duels better than 74%
36% of 14 situations better than 45%
Anubis24
58% better than 68%
0.72 better than 36%
77.5 better than 27%
1.05 better than 52%
58% of 65 duels better than 84%
50% of 18 situations better than 80%
Cache16
50% -
0.64 -
70.1 -
0.93-
49% of 51 duels -
50% of 8 situations -
Mirage14
43% -
0.64 -
69.9 -
0.86-
34% of 41 duels -
22% of 9 situations -
Inferno11
36% -
0.65 -
73.7 -
0.85-
49% of 41 duels -
0% of 2 situations -
Nuke7
57% -
0.68 -
77.6 -
0.92-
46% of 26 duels -
13% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MiMakii187 plays

Across 138 matches MiMakii187 averages K/R 0.68, ADR 74.0 and a rating of 0.95. Most room to improve: Utility hit rate at 26%, better than only 4% of level 10 · 2,250-2,499 ELO players. Averages 14.6 kills per match with 54% headshots. The strongest map is Ancient with a 76% win rate in 29 matches. In 40 of 138 matches the rating was 1.10 or higher (29%), in 63 it was below 0.90. In 127 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: July 2026 at 1.29. MiMakii187 loses the most ELO on Dust 2 (−50 ELO, win rate 46%). Things go best on Ancient (+50 ELO, win rate 76%). Match no. 2 of the day goes best: 63% win rate, +35 ELO. Last 30 days: 81 matches, win rate 58%, net ELO +52.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.