Messy__
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (105 matches).
Compared with 1,118 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so right on the average (49%).
Clutch
Average17% of 1v2s won and so slightly below the average (21%).
Weapons and aim
Average0.87 K/D and so clearly below the average (0.98).
Impact
WeaknessExactly 2 kills in 10.7% of rounds and so well below the average (12.9%).
Utility and deaths
Average2.3 utility damage per round and so well below the average (4.1).
Progress
One value per month, dashed line is the level 7 averageKills per round (K/R)
Best month: August 2026 with 0.90.
Rating, 1.00 is an average match
Best month: August 2026 with 1.27.
Damage per round (ADR)
Best month: August 2026 with 93.1.
Share of headshot kills
Best month: August 2026 with 50%.
Matches won (win rate)
Best month: August 2026 with 64%.
Best month: September 2026 with 1,608.
Rounds with first kill
Best month: August 2026 with 16%.
1v1 clutches won
Best month: August 2026 with 43%.
Patterns
From the last 116 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Messy__ loses the most ELO from match 5 of the day: −22 ELO, 39% win rate
Records and milestones
from recorded matches- Most kills in a match: 26 · Dust 2
- Highest rating in a match: 2.23 · Ancient
- Longest win streak: 6 wins in a row · Ancient
Maps in detail
from the last 116 matchesCompared with players on the same level who have at least 15 matches on the map.
How Messy__ plays
Across 116 matches Messy__ averages K/R 0.63, ADR 69.7 and a rating of 0.89. Most room to improve: Damage per round (ADR) at 69.7, better than only 5% of level 7 players. Averages 13.9 kills per match with 48% headshots. The strongest map is Ancient with a 71% win rate in 14 matches. In 25 of 116 matches the rating was 1.10 or higher (22%), in 56 it was below 0.90. In 105 matches with detailed stats: 17 4Ks and 0 aces. Best month by rating: August 2026 at 1.27. Messy__ loses the most ELO from match 5 of the day (−22 ELO, win rate 39%). Things go best in match 3 of the day (+40 ELO, win rate 60%). Match no. 2 of the day goes best: 64% win rate. Last 30 days: 23 matches, win rate 48%, net ELO +13.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.