Medvedbb1

Russia
On FACEIT since 2020 70 matches tracked 27 matches in 30 days
Last updated:

How does Medvedbb1 play?

Rating 0.98 (from 50 matches) K/R 0.73 ADR 79.1 from 70 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.25 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 50 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 12% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 32% very weak below 0.75 12%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average.
ClutcherMulti-kills
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (30 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (11%).

Rounds with first kill 7%−4 pp · Ø 11% better than 6%
Opening duels won 49%−3 pp · Ø 52% better than 26%

Clutch

Strength
Last one alive

2.5 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 85%
Clutch 1v2 won 32%+11 pp · Ø 21% better than 95%
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 97%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so slightly below the average (51%).

Headshot rate 49%−2 pp · Ø 51% better than 40%
AWP share of kills 16%+4 pp · Ø 12% better than 73%
K/D 1.040.00 · Ø 1.04 right on the average
Pistol kills per match 2.6
Knife kills 2 in 70 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.7% of rounds and so well below the average (4.2%).

2K rounds 11.0%−2.4 pp · Ø 13.4% better than 3%
3K rounds 2.7%−1.5 pp · Ø 4.2% better than 3%
MVPs per match 2.3−0.1 · Ø 2.4 better than 42%
4Ks and aces 9x 4K, 0 aces in 30 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.4 utility damage per round and so well below the average (4.1).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 2.4−1.7 · Ø 4.1 better than 9%
Enemies flashed per round 0.17−0.13 · Ø 0.30 better than 14%
Deaths per round 71%−1 pp · Ø 72% better than 51%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
Rating at 0.97, Win rate at 50%
▼ Got worse
K/R −0.08, ADR −8.5, Headshots −6 pp

Sep to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: June 2026 with 0.77. Last 3 months: 0.69 (at the start 0.77). Clearly below the average (0.74).

Patterns

From the last 70 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −25 ELO
29 matches · 38% win rate

Medvedbb1 loses the most ELO on Mirage: −25 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Nuke
  2. Highest rating in a match: 1.53 · Dust 2
  3. Longest win streak: 6 wins in a row · Cache

Maps in detail

from the last 70 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
38% better than 6%
0.69 better than 23%
75.8 better than 22%
0.90 better than 8%
46% of 96 duels better than 19%
36% of 14 situations better than 41%
Dust 210
40% -
0.77 -
81.8 -
1.05-
47% of 34 duels -
33% of 3 situations -
Anubis9
67% -
0.75 -
77.8 -
1.13-
67% of 18 duels -
75% of 8 situations -
Nuke8
63% -
0.71 -
75.3 -
0.99-
86% of 22 duels -
57% of 7 situations -
Ancient6
50% -
0.92 -
101.8 -
1.05-
60% of 10 duels -
0% of 1 situations -
Inferno4
75% -
0.66 -
70.6 -
0.94-
60% of 10 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Medvedbb1 plays

Across 70 matches Medvedbb1 averages K/R 0.73 and ADR 79.1; the rating across the 50 rated matches is 0.98. Biggest strength: Clutch 1v1 won at 46%, better than 85% of level 10 · 2,500-2,749 ELO players. Most room to improve: 3K rounds at 2.7%, better than only 3% of level 10 · 2,500-2,749 ELO players. Averages 16.3 kills per match with 49% headshots. The strongest map is Dust 2 with a 40% win rate in 10 matches. In 16 of 50 matches the rating was 1.10 or higher (32%), in 22 it was below 0.90. In 30 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: September 2026 at 1.03. Medvedbb1 loses the most ELO on Mirage (−25 ELO, win rate 38%). Got weaker: K/R −0.08, ADR −8.5, Headshots −6 pp. Unchanged in recent months: Rating at 0.97, Win rate at 50%. Last 30 days: 27 matches, win rate 48%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.