Mede_qo
Name history of Mede_qo
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (62 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
Weakness44% of opening duels won and so well below the average (51%).
Clutch
Average12% of 1v2s won and so well below the average (22%).
Weapons and aim
Average0.80 K/D and so well below the average (1.02).
Impact
WeaknessExactly 2 kills in 10.0% of rounds and so well below the average (13.3%).
Utility and deaths
Weakness26% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.72. Last 3 months: 0.61 (at the start 0.62). Well below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.01. Last 3 months unchanged at 0.85. Well below the average (1.02).
Damage per round (ADR)
Best month: August 2026 with 81.1. Last 3 months: 70.0 (at the start 69.5). Well below the average (80.4).
Share of headshot kills
Best month: August 2026 with 64%. Last 3 months: 60% (at the start 59%). Well above the average (49%).
Matches won (win rate)
Best month: August 2026 with 53%. Last 3 months: 40% (at the start 48%). Well below the average (49%).
Best month: September 2026 with 2,267. Last 3 months: 2,107 (at the start 2,143).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 50%.
Patterns
From the last 83 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Mede_qo loses the most ELO in match 1 of the day: −4 ELO, 35% win rate
Records and milestones
from recorded matches- Most kills in a match: 45 · Mirage
- Highest rating in a match: 1.97 · Mirage
- Longest win streak: 5 wins in a row · Mirage
Maps in detail
from the last 83 matchesCompared with players on the same level who have at least 15 matches on the map.
How Mede_qo plays
Across 83 matches Mede_qo averages K/R 0.61, ADR 69.8 and a rating of 0.85. Biggest strength: Headshot rate at 60%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: K/D at 0.80, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 13.8 kills per match with 60% headshots. The strongest map is Dust 2 with a 52% win rate in 21 matches. In 19 of 83 matches the rating was 1.10 or higher (23%), in 49 it was below 0.90. In 62 matches with detailed stats: 7 4Ks and 2 aces. Best month by rating: August 2026 at 1.01. Mede_qo loses the most ELO in match 1 of the day (−4 ELO, win rate 35%). Things go best in match 2 of the day (±0 ELO, win rate 48%). Match no. 2 of the day goes best: 48% win rate. Got weaker: Win rate −8 pp. Unchanged in recent months: K/R at 0.61, Rating at 0.85, ADR at 70.0, Headshots at 60%, ELO at 2,107. Last 30 days: 9 matches, win rate 22%, net ELO −25.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.