MeXi_-
How does MeXi_- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (46 matches).
Compared with 1,412 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Weakness24% of 1v1s won and so well below the average (40%).
Weapons and aim
Average33% headshots and so well below the average (48%).
Impact
WeaknessExactly 2 kills in 10.6% of rounds and so well below the average (13.3%).
Utility and deaths
Average30% of nades dealing damage or blinding and so well below the average (36%).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.75. Last 3 months: 0.60 (at the start 0.75). Well below the average (0.74).
Rating, 1.00 is an average match
Best month: June 2026 with 1.08. Last 3 months: 0.84 (at the start 1.06). Well below the average (1.03).
Damage per round (ADR)
Best month: June 2026 with 77.9. Last 3 months: 66.8 (at the start 76.6). Well below the average (80.6).
Share of headshot kills
Best month: October 2026 with 40%. Last 3 months unchanged at 33%. Well below the average (48%).
Matches won (win rate)
Best month: July 2026 with 55%. Last 3 months: 43% (at the start 54%). Well below the average (53%).
Best month: July 2026 with 1,842. Last 3 months: 1,662 (at the start 1,700).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 31%.
Patterns
From the last 120 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
MeXi_- loses the most ELO on Cache: −54 ELO, 41% win rate
Records and milestones
from recorded matches- Most kills in a match: 39 · Dust 2
- Highest rating in a match: 1.90 · Cache
- Longest win streak: 5 wins in a row · Anubis
Maps in detail
from the last 120 matchesCompared with players on the same level who have at least 15 matches on the map.
How MeXi_- plays
Across 120 matches MeXi_- averages K/R 0.69 and ADR 72.9; the rating across the 100 rated matches is 0.96. Biggest strength: Deaths per round at just 70% (lower is better), better than 80% of level 8 players. Most room to improve: Headshot rate at 33%, better than only 2% of level 8 players. Averages 15.7 kills per match with 33% headshots. The strongest map is Anubis with a 70% win rate in 20 matches. In 33 of 100 matches the rating was 1.10 or higher (33%), in 51 it was below 0.90. In 46 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: June 2026 at 1.08. MeXi_- loses the most ELO on Cache (−54 ELO, win rate 41%). Things go best on Inferno (+10 ELO, win rate 43%). Match no. 3 of the day goes best: 60% win rate. Got weaker: K/R −0.15, Rating −0.22, ADR −9.8, Win rate −11 pp. Unchanged in recent months: Headshots at 33%, ELO at 1,662. Last 30 days: 15 matches, win rate 33%, net ELO −19.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.