MattyYO1

Czech Republic
225 matches tracked 69 matches in 30 days
Last updated:

How does MattyYO1 play?

Rating 0.99 (from 86 matches) K/R 0.76 ADR 83.9 from 225 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30% on level 10
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with at least a normal rating (0.90 and up). 55%
Rating spread from 86 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 19% weak 0.75 to 0.89 19% very weak below 0.75 27%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (174 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%0.0 pp level
Opening duels won 52%+1 pp better than 56%

Clutch

Average
Last one alive
Clutch 1v1 won 40%+1 pp better than 59%
Clutch 1v2 won 31%+10 pp better than 94%
Clutch kills per match 1.3−0.3 better than 21%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 52%+1 pp better than 58%
AWP share of kills 9%−2 pp better than 51%
K/D 1.01−0.02 better than 40%
Pistol kills per match 2.8
Knife kills 2 in 225 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.3%0.0 pp level
Rounds with 3K 4.5%+0.4 pp better than 67%
MVPs per match 2.5+0.2 better than 69%
4Ks and aces 37x 4K, 0 aces in 174 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 40%+5 pp better than 83%
Utility damage per round 2.7−1.4 better than 14%
Enemies flashed per round 0.07−0.23 better than 2%
Rounds with a death 75%+4.0 pp better than 13%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +2 pp, ELO +564
= Stayed the same
ADR at 83.8
▼ Got worse
K/R −0.05, Win rate −7 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.81. Last 3 months: 0.76 (at the start 0.81).

Patterns

From the last 225 matches, each row based on 20+ matches.

Where does the ELO go?

In match 1 of the day −152 ELO
30 matches · 47% wins
On Inferno −53 ELO
32 matches · 38% wins
On Anubis −51 ELO
32 matches · 56% wins

MattyYO1 loses the most ELO in match 1 of the day: −152 ELO, 47% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.76 · Dust 2
  2. Longest win streak: 8 wins in a row · Anubis
  3. Most kills in a match: 50 · Mirage

Maps in detail

from the last 225 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
53% better than 54%
0.75 better than 53%
79.9 better than 45%
0.98 better than 32%
51% of 256 duels better than 47%
37% of 19 situations better than 46%
Dust 251
55% better than 60%
0.75 better than 56%
85.3 better than 73%
0.92 better than 13%
50% of 278 duels better than 42%
47% of 17 situations better than 75%
Anubis32
56% better than 63%
0.83 better than 86%
90.0 better than 88%
1.18–
55% of 162 duels better than 70%
33% of 15 situations better than 40%
Inferno32
38% better than 7%
0.71 better than 33%
80.7 better than 46%
0.88 better than 10%
46% of 138 duels better than 19%
46% of 13 situations better than 66%
Ancient24
58% better than 69%
0.82 better than 81%
88.2 better than 81%
1.13–
54% of 105 duels better than 66%
31% of 13 situations better than 36%
Cache15
73% –
0.71 –
77.0 –
0.78–
60% of 48 duels –
50% of 8 situations –
Nuke13
62% –
0.80 –
89.0 –
1.12–
58% of 66 duels –
67% of 9 situations –

Compared with players on the same level who have at least 15 matches on the map.

How MattyYO1 plays

Across 225 matches MattyYO1 averages K/R 0.76 and ADR 83.9; the rating across the 86 rated matches is 0.99. Biggest strength: Utility with impact at 40%. That is better than 83% of players on level 10. Most room to improve: Rounds with a death at 75%. That is better than only 13% of players on level 10. On average 16.7 kills per match, 52% of them headshots. The strongest map is Cache with a 73% win rate in 15 matches. In 31 of 86 matches the rating was 1.10 or higher (36%), in 39 it was below 0.90. In 174 matches with detailed stats: 37 4Ks and 0 aces. Best month by rating: September 2026 at 1.05. MattyYO1 loses the most ELO in match 1 of the day (−152 ELO, win rate 47%). Things go best on Dust 2 (+55 ELO, win rate 55%). Improved over the last three months: Headshots +2 pp, ELO +564. Got weaker: K/R −0.05, Win rate −7 pp. Unchanged in recent months: ADR at 83.8. Last 30 days: 69 matches, win rate 51%, ELO balance −21.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.