Matty-G1ps

Bulgaria
233 matches tracked
Last updated:

How does Matty-G1ps play?

Rating 0.97 K/R 0.68 ADR 77.6 from 233 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 233 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 18% good 1.10 to 1.29 13% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 27%
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (153 matches).

Level 5

Compared with 667 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 26%
Opening duels won 49%0 pp · Ø 49% right on the average

Clutch

Strength
Last one alive

27% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 34%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 84%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 76%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so slightly below the average (44%).

Headshot rate 42%−2 pp · Ø 44% better than 41%
AWP share of kills 10%−1 pp · Ø 11% better than 53%
K/D 0.96−0.01 · Ø 0.97 better than 51%
Pistol kills per match 1.9
Knife kills 2 in 233 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly above the average (2.2).

2K rounds 11.9%−1.0 pp · Ø 12.9% better than 31%
3K rounds 3.5%−0.2 pp · Ø 3.7% better than 45%
MVPs per match 2.3+0.1 · Ø 2.2 better than 77%
4Ks and aces 15x 4K, 3 aces in 153 matches

Utility and deaths

Strength
Nades, flashes and deaths

7.0 utility damage per round and so well above the average (3.8).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 7.0+3.2 · Ø 3.8 better than 93%
Enemies flashed per round 0.37+0.12 · Ø 0.25 better than 79%
Deaths per round 71%−2 pp · Ø 73% better than 77%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Win rate +10 pp
= Stayed the same
K/R at 0.69, Rating at 0.97, ADR at 78.0, Headshots at 42%
▼ Got worse
ELO −101

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.62
MayJunJulAugSepOct

Best month: August 2026 with 0.70. Last 3 months: 0.69 (at the start 0.67). Just below the average (0.71).

Patterns

From the last 233 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −70 ELO
56 matches · 45% win rate
In match 1 of the day +36 ELO
38 matches · 39% win rate
On Saturdays +21 ELO, win rate 40%

Matty-G1ps loses the most ELO on Anubis: −70 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Highest rating in a match: 1.77 · Dust 2
  3. Most kills in a match: 37 · Ancient

Maps in detail

from the last 233 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis56
45% better than 32%
0.70 better than 47%
77.2 better than 42%
1.00 better than 60%
51% of 195 duels better than 62%
58% of 33 situations better than 91%
Dust 255
53% better than 64%
0.67 better than 33%
78.0 right on the average
0.97 right on the average
49% of 204 duels right on the average
32% of 38 situations better than 33%
Ancient40
48% better than 44%
0.71 better than 54%
80.8 better than 67%
1.00 better than 65%
51% of 172 duels better than 64%
31% of 26 situations better than 36%
Inferno34
47% better than 38%
0.61 better than 15%
71.3 better than 19%
0.86 better than 16%
49% of 125 duels right on the average
19% of 26 situations better than 12%
Mirage17
41% better than 24%
0.74 better than 69%
82.2 better than 74%
1.01 better than 65%
42% of 55 duels better than 15%
14% of 14 situations better than 5%
Nuke14
36% -
0.72 -
77.2 -
0.97-
41% of 51 duels -
67% of 15 situations -
Cache13
62% -
0.70 -
79.9 -
0.96-
45% of 42 duels -
29% of 7 situations -
Vertigo4
50% -
0.73 -
77.8 -
1.01-
33% of 12 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Matty-G1ps plays

Across 233 matches Matty-G1ps averages K/R 0.68, ADR 77.6 and a rating of 0.97. Biggest strength: Utility damage per round at 7.0, better than 93% of level 5 players. Averages 15.3 kills per match with 42% headshots. The strongest map is Cache with a 62% win rate in 13 matches. In 73 of 233 matches the rating was 1.10 or higher (31%), in 105 it was below 0.90. In 153 matches with detailed stats: 15 4Ks and 3 aces. Best month by rating: August 2026 at 1.00. Matty-G1ps loses the most ELO on Anubis (−70 ELO, win rate 45%). Things go best on Ancient (+49 ELO, win rate 48%). Match no. 4 of the day goes best: 54% win rate. Improved over the last three months: Win rate +10 pp. Got weaker: ELO −101. Unchanged in recent months: K/R at 0.69, Rating at 0.97, ADR at 78.0, Headshots at 42%. Last 30 days: 2 matches, win rate 0%, net ELO −48.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.