MateuszekUWU

Poland
On FACEIT since 2021 163 matches tracked 80 matches in 30 days
ELO ▲ 389
2,190
30-day peak: 2,214
Rank EU
#139,137
Poland #7,673 in Poland
Last updated:
Next update possible in 16m 15s

How does MateuszekUWU play?

Rating 0.99 (from 142 matches) K/R 0.71 ADR 78.2 from 163 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 142 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 13% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 13% very weak below 0.75 28%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
Multi-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (83 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 50%−1 pp · Ø 51% better than 41%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 79%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.03).

Headshot rate 51%+2 pp · Ø 49% better than 62%
AWP share of kills 11%−1 pp · Ø 12% better than 59%
K/D 0.97−0.06 · Ø 1.03 better than 29%
Pistol kills per match 2.8
Knife kills 4 in 163 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.1% of rounds and so just below the average (13.4%).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 42%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 56%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 20x 4K, 2 aces in 83 matches

Utility and deaths

Average
Nades, flashes and deaths

0.17 enemies flashed per round and so well below the average (0.29).

Utility hit rate 39%+4 pp · Ø 35% better than 77%
Utility damage per round 5.1+0.9 · Ø 4.2 better than 75%
Enemies flashed per round 0.17−0.12 · Ø 0.29 better than 18%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.05, Rating +0.08, ADR +5.9, Headshots +2 pp, Win rate +6 pp, ELO +301
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: September 2026 with 0.81. Last 3 months: 0.73 (at the start 0.68). Just below the average (0.74).

Patterns

From the last 163 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −75 ELO
26 matches · 69% win rate
On Dust 2 −20 ELO
23 matches · 30% win rate
Between 18:00 and 24:00 +24 ELO, win rate 44%
On Tuesdays −57 ELO, win rate 42%

MateuszekUWU loses the most ELO on Anubis: −75 ELO, 69% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 47 · Cache
  3. Highest rating in a match: 2.88 · Anubis

Maps in detail

from the last 163 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage53
53% better than 59%
0.69 better than 27%
76.2 better than 28%
0.97 better than 30%
49% of 209 duels better than 38%
35% of 26 situations better than 41%
Anubis26
69% better than 94%
0.71 better than 37%
80.0 better than 48%
1.01 better than 44%
57% of 93 duels better than 80%
30% of 10 situations better than 29%
Ancient23
30% better than 2%
0.73 better than 41%
79.4 better than 39%
1.02 better than 46%
50% of 129 duels better than 42%
37% of 19 situations better than 52%
Dust 223
30% better than 2%
0.62 better than 6%
69.5 better than 5%
0.88 better than 7%
39% of 89 duels better than 4%
36% of 11 situations better than 45%
Nuke16
63% better than 73%
0.88 better than 89%
90.5 better than 83%
1.17-
52% of 67 duels better than 45%
50% of 6 situations better than 72%
Inferno12
42% -
0.65 -
78.9 -
0.97-
52% of 62 duels -
57% of 7 situations -
Cache6
50% -
0.72 -
83.0 -
1.03-
52% of 33 duels -
50% of 2 situations -
Overpass4
50% -
0.74 -
78.0 -
1.12-
40% of 15 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How MateuszekUWU plays

Across 163 matches MateuszekUWU averages K/R 0.71 and ADR 78.2; the rating across the 142 rated matches is 0.99. Biggest strength: Clutch 1v1 won at 44%, better than 79% of level 10 · 2,001-2,249 ELO players. Averages 15.9 kills per match with 51% headshots. The strongest map is Anubis with a 69% win rate in 26 matches. In 49 of 142 matches the rating was 1.10 or higher (35%), in 59 it was below 0.90. In 83 matches with detailed stats: 20 4Ks and 2 aces. Best month by rating: September 2026 at 1.17. MateuszekUWU loses the most ELO on Anubis (−75 ELO, win rate 69%). Improved over the last three months: K/R +0.05, Rating +0.08, ADR +5.9, Headshots +2 pp, Win rate +6 pp, ELO +301. Last 30 days: 80 matches, win rate 53%, net ELO −50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.