Matar4Masuko

Turkey
346 matches tracked 63 matches in 30 days
Last updated:

How does Matar4Masuko play?

Rating 1.03 K/R 0.74 ADR 80.0 from 346 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 346 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 20% normal 0.90 to 1.09 18% weak 0.75 to 0.89 15% very weak below 0.75 27%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average.
Clutcher
better than most on level 7 about average weaker than most
Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 53%+2 pp · Ø 51% better than 77%

Clutch

Average
Last one alive

44% of 1v1s won and so slightly above the average (40%).

Clutch 1v1 won 44%+4 pp · Ø 40% better than 81%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 75%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 70%

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so just above the average (1.03).

Headshot rate 45%−2 pp · Ø 47% better than 44%
AWP share of kills 9%−2 pp · Ø 11% better than 51%
K/D 1.04+0.01 · Ø 1.03 better than 74%
Pistol kills per match 2.5
Knife kills 4 in 346 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so slightly above the average (2.3).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 66%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 50%
MVPs per match 2.4+0.1 · Ø 2.3 better than 76%
4Ks and aces 56x 4K, 10 aces in 346 matches

Utility and deaths

Average
Nades, flashes and deaths

2.8 utility damage per round and so well below the average (4.2).

Utility hit rate 32%−4 pp · Ø 36% better than 30%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 18%
Enemies flashed per round 0.17−0.10 · Ø 0.27 better than 25%
Deaths per round 71%−1 pp · Ø 72% better than 73%

Progress

One value per month, dashed line is the level 7 average
Whether Matar4Masuko is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 346 matches, all from the last 3 months.

Kills per round (K/R)

0.60
AugSepOct

Best month: September 2026 with 0.85.

Patterns

From the last 346 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −119 ELO
30 matches · 40% win rate
In match 1 of the day −67 ELO
46 matches · 46% win rate
On Tuesdays +35 ELO, win rate 41%

Matar4Masuko loses the most ELO on Inferno: −119 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.38 · Cache
  2. Most kills in a match: 50 · Dust 2
  3. Longest win streak: 9 wins in a row · Ancient

Maps in detail

from the last 346 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient69
55% better than 65%
0.77 better than 74%
85.1 better than 78%
1.04 better than 71%
56% of 279 duels better than 85%
47% of 47 situations better than 74%
Dust 266
50% better than 45%
0.79 better than 85%
84.3 better than 77%
1.13 better than 90%
51% of 275 duels better than 55%
41% of 49 situations better than 57%
Mirage49
47% better than 39%
0.64 better than 13%
72.3 better than 16%
0.87 better than 11%
50% of 182 duels right on the average
42% of 24 situations better than 62%
Cache47
60% -
0.81 -
82.2 -
1.16-
57% of 197 duels -
35% of 40 situations -
Anubis45
47% better than 39%
0.78 better than 80%
81.1 better than 65%
1.07 better than 79%
57% of 207 duels better than 82%
45% of 29 situations better than 73%
Inferno30
40% better than 16%
0.59 better than 6%
66.7 better than 6%
0.82 better than 6%
50% of 129 duels right on the average
30% of 23 situations better than 33%
Nuke26
50% better than 35%
0.77 better than 65%
82.4 better than 62%
1.07 better than 67%
54% of 135 duels better than 67%
53% of 17 situations better than 80%
Vertigo12
67% -
0.70 -
76.2 -
0.97-
47% of 51 duels -
42% of 12 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Matar4Masuko plays

Across 346 matches Matar4Masuko averages K/R 0.74, ADR 80.0 and a rating of 1.03. Most room to improve: Utility damage per round at 2.8, better than only 18% of level 7 players. Averages 16.6 kills per match with 45% headshots. The strongest map is Vertigo with a 67% win rate in 12 matches. In 137 of 346 matches the rating was 1.10 or higher (40%), in 145 it was below 0.90. In 346 matches with detailed stats: 56 4Ks and 10 aces. Best month by rating: September 2026 at 1.19. Matar4Masuko loses the most ELO on Inferno (−119 ELO, win rate 40%). Things go best on Mirage (+62 ELO, win rate 47%). Match no. 3 of the day goes best: 59% win rate, +34 ELO. Last 30 days: 63 matches, win rate 44%, net ELO −121.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.