MataFachas

Spain
146 matches tracked 21 matches in 30 days
Last updated:

How does MataFachas play?

Rating 0.98 K/R 0.71 ADR 79.4 from 146 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 146 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 12% normal 0.90 to 1.09 27% weak 0.75 to 0.89 22% very weak below 0.75 22%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (104 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 65%
Opening duels won 52%+2 pp · Ø 50% better than 65%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 79%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 11%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (47%).

Headshot rate 40%−7 pp · Ø 47% better than 13%
AWP share of kills 6%−5 pp · Ø 11% better than 36%
K/D 0.990.00 · Ø 0.99 right on the average
Pistol kills per match 2.4
Knife kills 2 in 146 matches

Impact

Average
Damage and big rounds

1.8 MVPs per match and so well below the average (2.2).

2K rounds 12.8%−0.3 pp · Ø 13.1% better than 40%
3K rounds 3.6%−0.3 pp · Ø 3.9% better than 36%
MVPs per match 1.8−0.4 · Ø 2.2 better than 8%
4Ks and aces 10x 4K, 0 aces in 104 matches

Utility and deaths

Average
Nades, flashes and deaths

46% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 46%+10 pp · Ø 36% better than 98%
Utility damage per round 5.8+1.6 · Ø 4.2 better than 85%
Enemies flashed per round 0.35+0.08 · Ø 0.27 better than 72%
Deaths per round 71%−2 pp · Ø 73% better than 68%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +2 pp, Win rate +7 pp
= Stayed the same
K/R at 0.70, Rating at 0.98, ADR at 79.7
▼ Got worse
ELO −96

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: October 2026 with 0.74. Last 3 months: 0.70 (at the start 0.71). Just below the average (0.72).

Patterns

From the last 146 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −1 ELO
42 matches · 43% win rate
From match 5 of the day +17 ELO
47 matches · 36% win rate
Between 12:00 and 18:00 −29 ELO, win rate 32%
On Saturdays +28 ELO, win rate 26%

MataFachas loses the most ELO on Mirage: −1 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Inferno
  2. Highest rating in a match: 1.99 · Inferno
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 146 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
43% better than 24%
0.74 better than 58%
84.5 better than 74%
1.00 better than 48%
50% of 222 duels better than 47%
45% of 38 situations better than 71%
Dust 231
35% better than 7%
0.65 better than 17%
73.2 better than 18%
0.91 better than 18%
55% of 128 duels better than 75%
41% of 22 situations better than 55%
Ancient21
38% better than 15%
0.70 better than 31%
77.3 better than 30%
0.98 better than 40%
51% of 84 duels right on the average
27% of 15 situations better than 24%
Inferno20
70% better than 95%
0.79 better than 82%
86.4 better than 82%
1.11 better than 80%
55% of 78 duels better than 72%
30% of 10 situations better than 31%
Anubis17
35% better than 9%
0.62 better than 9%
74.6 better than 21%
0.90 better than 16%
46% of 85 duels better than 24%
56% of 9 situations better than 90%
Nuke9
56% -
0.68 -
75.0 -
0.96-
39% of 44 duels -
44% of 9 situations -
Cache5
60% -
0.68 -
76.3 -
0.96-
64% of 22 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MataFachas plays

Across 146 matches MataFachas averages K/R 0.71, ADR 79.4 and a rating of 0.98. Biggest strength: Utility hit rate at 46%, better than 98% of level 8 players. Most room to improve: Headshot rate at 40%, better than only 13% of level 8 players. Averages 15.3 kills per match with 40% headshots. The strongest map is Inferno with a 70% win rate in 20 matches. In 43 of 146 matches the rating was 1.10 or higher (29%), in 64 it was below 0.90. In 104 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: June 2026 at 1.00. MataFachas loses the most ELO on Mirage (−1 ELO, win rate 43%). Things go best on Inferno (+68 ELO, win rate 70%). Improved over the last three months: Headshots +2 pp, Win rate +7 pp. Got weaker: ELO −96. Unchanged in recent months: K/R at 0.70, Rating at 0.98, ADR at 79.7. Last 30 days: 21 matches, win rate 38%, net ELO +5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.