Masked77

Tuvalu
On FACEIT since 2025 242 matches tracked 142 matches in 30 days
Last updated:

How does Masked77 play?

Rating 1.01 K/R 0.72 ADR 80.5 from 242 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 242 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 23%
Player type
Goes in first and opens the round
More first kills per match than the level 6 average. Higher headshot rate than the level 6 average.
EntryHeadshots
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (173 matches).

Level 6

Compared with 866 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 87%
Opening duels won 48%−2 pp · Ø 50% better than 37%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 78%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 45%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 32%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so well above the average (45%).

Headshot rate 52%+7 pp · Ø 45% better than 85%
AWP share of kills 12%+2 pp · Ø 10% better than 63%
K/D 1.000.00 · Ø 1.00 right on the average
Pistol kills per match 2.7
Knife kills 4 in 242 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so clearly above the average (3.9%).

2K rounds 12.4%−0.6 pp · Ø 13.0% better than 38%
3K rounds 4.6%+0.7 pp · Ø 3.9% better than 87%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 34x 4K, 2 aces in 173 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so right on the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.2+0.1 · Ø 4.1 better than 57%
Enemies flashed per round 0.25−0.01 · Ø 0.26 better than 52%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Rating +0.06
= Stayed the same
K/R at 0.73, ADR at 80.7, Headshots at 52%, Win rate at 49%, ELO at 1,301
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: September 2026 with 0.76. Last 3 months: 0.73 (at the start 0.70). Just above the average (0.72).

Patterns

From the last 242 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −126 ELO
54 matches · 41% win rate
On Mirage −61 ELO
53 matches · 49% win rate
Between 12:00 and 18:00 −12 ELO, win rate 44%
On Fridays +35 ELO, win rate 40%

Masked77 loses the most ELO on Dust 2: −126 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.07 · Mirage
  2. Most kills in a match: 36 · Inferno
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 242 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 254
41% better than 21%
0.74 better than 65%
81.8 better than 70%
1.05 better than 74%
50% of 283 duels right on the average
44% of 32 situations better than 71%
Mirage53
49% better than 48%
0.71 better than 47%
78.2 better than 47%
1.01 better than 59%
50% of 271 duels better than 55%
33% of 30 situations better than 39%
Anubis50
52% right on the average
0.73 better than 58%
82.8 better than 74%
1.01 better than 58%
54% of 320 duels better than 74%
40% of 20 situations better than 57%
Inferno33
52% better than 53%
0.69 better than 44%
76.8 better than 40%
0.99 better than 53%
43% of 174 duels better than 16%
40% of 15 situations better than 57%
Ancient27
37% better than 12%
0.76 better than 75%
87.3 better than 89%
1.02 better than 65%
50% of 191 duels right on the average
33% of 15 situations better than 41%
Nuke14
64% -
0.71 -
73.9 -
0.97-
40% of 63 duels -
25% of 8 situations -
Cache11
73% -
0.67 -
76.4 -
0.92-
44% of 63 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Masked77 plays

Across 242 matches Masked77 averages K/R 0.72, ADR 80.5 and a rating of 1.01. Biggest strength: Rounds with first kill at 13%, better than 87% of level 6 players. Averages 16.2 kills per match with 52% headshots. The strongest map is Cache with a 73% win rate in 11 matches. In 90 of 242 matches the rating was 1.10 or higher (37%), in 92 it was below 0.90. In 173 matches with detailed stats: 34 4Ks and 2 aces. Best month by rating: September 2026 at 1.04. Masked77 loses the most ELO on Dust 2 (−126 ELO, win rate 41%). Things go best on Ancient (+62 ELO, win rate 37%). Match no. 3 of the day goes best: 56% win rate. Improved over the last three months: Rating +0.06. Unchanged in recent months: K/R at 0.73, ADR at 80.7, Headshots at 52%, Win rate at 49%, ELO at 1,301. Last 30 days: 142 matches, win rate 47%, net ELO −43.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.