Masha_Angel
How does Masha_Angel play?
Compared with 2,157 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (51%).
Clutch
Average27% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Weakness41% headshots and so well below the average (50%).
Impact
WeaknessExactly 3 kills in 2.5% of rounds and so well below the average (4.1%).
Utility and deaths
Average0.14 enemies flashed per round and so well below the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageKills per round (K/R)
Best month: September 2026 with 0.73.
Rating, 1.00 is an average match
Best month: September 2026 with 1.02.
Damage per round (ADR)
Best month: September 2026 with 79.1.
Share of headshot kills
Best month: August 2026 with 43%.
Matches won (win rate)
Best month: September 2026 with 58%.
Best month: October 2026 with 2,481.
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 55%.
Patterns
From the last 124 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Masha_Angel loses the most ELO on Mirage: −75 ELO, 46% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.99 · Dust 2
- Most kills in a match: 34 · Inferno
- Longest win streak: 6 wins in a row · Mirage
Maps in detail
from the last 124 matchesCompared with players on the same level who have at least 15 matches on the map.
How Masha_Angel plays
Across 124 matches Masha_Angel averages K/R 0.67, ADR 73.2 and a rating of 0.93. Most room to improve: 3K rounds at 2.5%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 14.7 kills per match with 41% headshots. The strongest map is Dust 2 with a 73% win rate in 22 matches. In 28 of 124 matches the rating was 1.10 or higher (23%), in 57 it was below 0.90. In 124 matches with detailed stats: 14 4Ks and 4 aces. Best month by rating: September 2026 at 1.02. Masha_Angel loses the most ELO on Mirage (−75 ELO, win rate 46%). Things go best from match 5 of the day (−30 ELO, win rate 59%). From match no. 5 of the day on, things go best: 59% win rate, −30 ELO. Last 30 days: 85 matches, win rate 53%, net ELO −75.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.