Marick_97

Russia
On FACEIT since 2025 124 matches tracked 50 matches in 30 days
Last updated:
Next update possible in 32m 52s

How does Marick_97 play?

Rating 0.90 (from 43 matches) K/R 0.66 ADR 73.3 from 124 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with at least a normal rating (0.90 and up). 51%
Rating spread from 43 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 21% good 1.10 to 1.29 7% normal 0.90 to 1.09 23% weak 0.75 to 0.89 9% very weak below 0.75 40%
Player type
Goes in first and opens the round
More first kills per match than the level 3 average.
Entry
better than most on level 3 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (104 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+2.0 pp better than 84%
Opening duels won 45%−4 pp better than 27%

Clutch

Weakness
Last one alive
Clutch 1v1 won 39%+2 pp better than 58%
Clutch 1v2 won 11%−10 pp better than 6%
Clutch kills per match 1.1−0.5 better than 12%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 37%−4 pp better than 26%
AWP share of kills 20%+8 pp better than 84%
K/D 0.82−0.13 better than 14%
Pistol kills per match 1.7
Knife kills 1 in 124 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.3%−0.6 pp better than 50%
Rounds with 3K 3.3%−0.3 pp better than 43%
MVPs per match 2.0−0.1 better than 51%
4Ks and aces 16x 4K, 0 aces in 104 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 30%−5 pp better than 29%
Utility damage per round 4.0+0.2 better than 61%
Enemies flashed per round 0.13−0.11 better than 25%
Rounds with a death 81%+7.0 pp better than 2%

Progress

One value per month, dashed line is the Level 3 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.68
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.68.

Patterns

From the last 124 matches, each row based on 20+ matches.

Where does the ELO go?

In match 2 of the day +26 ELO
20 matches · 45% wins

Marick_97 loses the most ELO in match 2 of the day: +26 ELO, 45% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.53 · Dust 2
  2. Most kills in a match: 37 · Mirage
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 124 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 252
54% better than 71%
0.71 better than 63%
78.2 better than 61%
0.98–
46% of 316 duels better than 37%
24% of 21 situations better than 16%
Mirage31
55% better than 77%
0.60 better than 16%
68.0 better than 15%
0.95–
45% of 159 duels better than 37%
65% of 17 situations better than 96%
Ancient15
60% better than 82%
0.71 better than 66%
77.3 better than 55%
1.01–
42% of 65 duels better than 21%
14% of 7 situations better than 5%
Inferno10
10% –
0.61 –
69.5 –
0.50–
46% of 54 duels –
0% of 2 situations –
Anubis9
44% –
0.67 –
70.7 –
0.77–
45% of 44 duels –
25% of 4 situations –
Nuke5
40% –
0.57 –
71.7 –
-
42% of 36 duels –
67% of 3 situations –

Compared with players on the same level who have at least 15 matches on the map.

How Marick_97 plays

Across 124 matches Marick_97 averages K/R 0.66 and ADR 73.3; the rating across the 43 rated matches is 0.90. Biggest strength: Rounds with first kill at 12%. That is better than 84% of players on level 3. Most room to improve: Rounds with a death at 81%. That is better than only 2% of players on level 3. On average 14.3 kills per match, 37% of them headshots. The strongest map is Ancient with a 60% win rate in 15 matches. In 12 of 43 matches the rating was 1.10 or higher (28%), in 21 it was below 0.90. In 104 matches with detailed stats: 16 4Ks and 0 aces. Best month by rating: September 2026 at 0.92. Marick_97 loses the most ELO in match 2 of the day (+26 ELO, win rate 45%). Things go best on Dust 2 (+57 ELO, win rate 54%). Last 30 days: 50 matches, win rate 52%, ELO balance −47.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 3): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.