Marcel_S

Germany
On FACEIT since 2017 158 matches tracked 52 matches in 30 days
ELO ▲ 172
2,226
30-day peak: 2,226
Rank EU
#125,068
Germany #3,302 in Germany
Last updated:

How does Marcel_S play?

Rating 1.07 (from 129 matches) K/R 0.74 ADR 77.7 from 158 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 129 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 25% normal 0.90 to 1.09 18% weak 0.75 to 0.89 17% very weak below 0.75 19%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (73 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 53%+2 pp · Ø 51% better than 65%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 43%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 33%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so just above the average (1.03).

Headshot rate 47%−2 pp · Ø 49% better than 37%
AWP share of kills 7%−5 pp · Ø 12% better than 40%
K/D 1.07+0.04 · Ø 1.03 better than 65%
Pistol kills per match 3.4

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.2% of rounds and so just above the average (4.1%).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 47%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 56%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 12x 4K, 2 aces in 73 matches

Utility and deaths

Average
Nades, flashes and deaths

5.4 utility damage per round and so well above the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 5.4+1.2 · Ø 4.2 better than 81%
Enemies flashed per round 0.25−0.04 · Ø 0.29 better than 42%
Deaths per round 69%−3 pp · Ø 72% better than 79%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +5 pp
= Stayed the same
K/R at 0.73, ADR at 76.6
▼ Got worse
Win rate −7 pp

Aug to Oct 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.72
FebMarAprMayJunJulAugSepOct

Best month: June 2026 with 0.80. Last 3 months: 0.73 (at the start 0.70). Just below the average (0.74).

Patterns

From the last 158 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 0:00 and 6:00 ±0 ELO, win rate 38%
On Saturdays +25 ELO, win rate 47%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Anubis
  2. Highest rating in a match: 2.16 · Cache
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 158 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 246
61% better than 82%
0.77 better than 67%
80.6 right on the average
1.14 better than 83%
55% of 123 duels better than 70%
42% of 31 situations better than 62%
Ancient34
44% better than 24%
0.74 right on the average
77.5 better than 29%
1.03 right on the average
50% of 96 duels better than 42%
25% of 16 situations better than 21%
Anubis27
63% better than 85%
0.68 better than 23%
72.8 better than 12%
0.99 better than 37%
55% of 98 duels better than 70%
45% of 20 situations better than 70%
Inferno16
56% better than 54%
0.75 right on the average
77.3 better than 24%
1.06-
55% of 53 duels better than 57%
45% of 11 situations better than 65%
Nuke13
46% -
0.79 -
82.6 -
1.16-
62% of 34 duels -
25% of 4 situations -
Cache10
50% -
0.85 -
82.9 -
1.20-
62% of 34 duels -
43% of 14 situations -
Mirage6
100% -
0.71 -
74.8 -
1.04-
53% of 32 duels -
33% of 6 situations -
Overpass6
33% -
0.62 -
68.5 -
0.70-
57% of 7 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Marcel_S plays

Across 158 matches Marcel_S averages K/R 0.74 and ADR 77.7; the rating across the 129 rated matches is 1.07. Biggest strength: Utility damage per round at 5.4, better than 81% of level 10 · 2,001-2,249 ELO players. Averages 16.4 kills per match with 47% headshots. The strongest map is Anubis with a 63% win rate in 27 matches. In 60 of 129 matches the rating was 1.10 or higher (47%), in 46 it was below 0.90. In 73 matches with detailed stats: 12 4Ks and 2 aces. Best month by rating: August 2026 at 1.13. Things go best on Ancient (+30 ELO, win rate 44%). Improved over the last three months: Headshots +5 pp. Got weaker: Win rate −7 pp. Unchanged in recent months: K/R at 0.73, ADR at 76.6. Last 30 days: 52 matches, win rate 56%, net ELO +60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.