ManDyck

Russia
On FACEIT since 2020 44 matches tracked 23 matches in 30 days
ELO ▼ 59
2,290
30-day peak: 2,349
Rank EU
#105,930
Russia #29,813 in Russia
Last updated:

How does ManDyck play?

Rating 1.35 K/R 0.97 ADR 103.0 from 44 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.35
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.46 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 44 matches
outstanding 1.80 and up 16% strong 1.30 to 1.79 34% good 1.10 to 1.29 16% normal 0.90 to 1.09 14% weak 0.75 to 0.89 14% very weak below 0.75 7%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

61% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 61%+10 pp · Ø 51% better than 97%

Clutch

Average
Last one alive

2.5 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 97%

Weapons and aim

Average
Where do the kills come from?

1.43 K/D and so well above the average (1.03).

Headshot rate 44%−6 pp · Ø 50% better than 17%
AWP share of kills 10%−1 pp · Ø 11% better than 54%
K/D 1.43+0.40 · Ø 1.03 better than 99%
Pistol kills per match 3.8

Impact

Strength
Damage and big rounds

3.4 MVPs per match and so well above the average (2.3).

2K rounds 18.0%+4.6 pp · Ø 13.4% better than 99%
3K rounds 6.5%+2.4 pp · Ø 4.1% better than 98%
MVPs per match 3.4+1.1 · Ø 2.3 better than 99%
4Ks and aces 16x 4K, 1 ace in 44 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 46%
Enemies flashed per round 0.20−0.10 · Ø 0.30 better than 24%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether ManDyck is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 44 matches, all from the last 3 months.

Kills per round (K/R)

0.94
AugSepOct

Best month: September 2026 with 1.02.

Patterns

From the last 44 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.76 · Cache
  2. Most kills in a match: 35 · Mirage
  3. Longest win streak: 5 wins in a row · Inferno

Maps in detail

from the last 44 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 214
57% -
0.90 -
102.3 -
1.25-
61% of 64 duels -
40% of 10 situations -
Ancient8
38% -
1.01 -
106.6 -
1.39-
67% of 49 duels -
63% of 8 situations -
Anubis7
43% -
0.95 -
103.2 -
1.32-
41% of 29 duels -
20% of 5 situations -
Mirage7
71% -
1.06 -
106.8 -
1.46-
68% of 40 duels -
31% of 13 situations -
Inferno3
67% -
0.83 -
89.9 -
1.15-
86% of 7 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ManDyck plays

Across 44 matches ManDyck averages K/R 0.97, ADR 103.0 and a rating of 1.35. Biggest strength: Rating at 1.35, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 44%, better than only 17% of level 10 · 2,250-2,499 ELO players. Averages 21.0 kills per match with 44% headshots. In 29 of 44 matches the rating was 1.10 or higher (66%), in 9 it was below 0.90. In 44 matches with detailed stats: 16 4Ks and 1 ace. Best month by rating: September 2026 at 1.48. Last 30 days: 23 matches, win rate 43%, net ELO −71.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.